My Carrier Rendering

My carrier is very upset that you think it has a large ass. Its going to go hide behind a moon now until an ugly Plunkett class cruiser convinces it that its pretty.
 
My carrier is very upset that you think it has a large ass. Its going to go hide behind a moon now until an ugly Plunkett class cruiser convinces it that its pretty.
But he does :D

Nice work Sylvester ;)
 
Nice job Sylvester. It makes me think of a mix of the Pukov Class 1 Coalition Carrier from Star Lancer and the Imperial Escort Carrier from X-Wing Alliance.
 
Interesting I only wish the Vision engine supported such large poly counts :( ......this fan game will no doubt be a "Pioneer"
 
Okay people - I don't forsee any more drastic changes to the hull geometry, so I modelled the laser turrets onto the ship. My count is more than my statistics list - 24 on the ship as opposed to 18 listed, but I found that there were a few blind spots that needed turrets. I have provided more detail views plus a closeup of one of the turrets, which are all identical.
 

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For your viewing pleasure - a combined orthographic/isometric drawing is attached:
 

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It's just a stupid and sort of obnoxious internet thing -- 'my thread is more important than others even though nobody is posting to it.' As a general rule, if you want to bring 'back'* your old post that no one was replying to, you need to add something new.

* - but is that even the case here? It's not like this thread was old and had disappeared -- it was like five down on the front page.
 
I apologize - its just that normally things in this particular subforum quickly get pushed off the main page. But that's no excuse. So once again, I apologize.
 
oh ok I gotcha, I didn't know what that meant. Well now that I know what that means I feel your pain my friend...Sometimes I post to thread I created, a post that just to give people a little more input for example "What the fudge were you thinking when you thought about doing this?" so I explain what my logic was even if someone didn't post so it gives a little more backgroudn on the topic, then I seem sometimes to get a little more feedback. So I guess that's a personal bumping of sorts :) , but only to really elaborate on the topic I originally started. Like when I first started posting here LOAF had said to me that "You need to give a little more time for people to post to your thread" because I posted another post within like 15 minutes "So nobody has any thoughts on this?" then I felt corny when Bandit said that....I thought people posted much faster so I've learned the patience thing for the Wing Commander Community. But I try to give as much info and I can and try to get as much feedback as I can because I don't know everything about Wing Commander. I mean I know alot but there's always someone who knows something more and even more accurate. Oh BTW I'm lovin the Carrier!!! that thing is awesome. I need to develop skills like that. I'm good at modifying existing models, and even creating fairly simple ones but I need to working on smoothing techniques and stuff. Although, my limit in vision engine is the 1200 poly thing, for the mod that I'm doing. It would seem like the Pioneer project has no limit which is an awesome feature. Anyways that's my random rant for the day, and I know how you feel and how any project team or sole proprietor of a project feels if something, either isn't liked or you don't get much feedback on, just keep on goin my friend :) Happy Hunting.
 
Hey could you post the file that this is in? We just got a 3D printer in my school and I wanted to try this out. If you could shrink it down to 2x2x2 beforehand that be great, if not, no problem.
 
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