Muppets in Space

I recall that they reach maturity rather quickly. Or at least that was the explanation given for the short period of time between Hobbes birth and his fiorst command, iirc. If they do mature quickly that might mean they have shorter life spans. Te WC2 were my favorite Kilrathi as well.
 
Originally posted by Bob McDob
Actually the emperor was considered ancient after 78 years. *raises eyebrow*

Though so were many Roman emperors...:D

but the average life span was around 35-45 if you lived to be 80 you lived 2 life spans.:D from what i understand about roman times.;)
 
Re: Re: Re: Kilrathi Emperor

Originally posted by Battler Hawke


What is there life span.

I asked that question once too and I was told that they mature at the age of 4 and have a slightly shorter life span than a human (let's say about 70 years). This was mostly backed up by the fact that the Kilrathi emperor was supposed to die in the following year of WC3 due to old age.

I have to admit though, that I am totally convinced of that.
 
Originally posted by LeHah
Rather blah transition to DVD too,

Well, I'm not too fussed about extras - I just want it on a medium that I can play on my TV.

Originally posted by Bob McDob
Actually the emperor was considered ancient after 78 years. *raises eyebrow*

Though so were many Roman emperors...:D

Hmmm I can think of one, maybe two that lived that long. The rest all died much earlier, and usually quite violently...

Originally posted by Mekt-Hakkikt

This was mostly backed up by the fact that the Kilrathi emperor was supposed to die in the following year of WC3 due to old age.

Supposed to die? Normally when you have an autocratic emperor that can have anyone executed, its usually not a good idea to speculate about when he's going to die. Also people have a tendency to hang on beyond expectations.
 
Originally posted by Penguin

Supposed to die? Normally when you have an autocratic emperor that can have anyone executed, its usually not a good idea to speculate about when he's going to die. Also people have a tendency to hang on beyond expectations.

I believe it was the emperor himself who speculated on this <G>
 
QUOTE]Originally posted by Battler Hawke but the average life span was around 35-45 if you lived to be 80 you lived 2 life spans.:D from what i understand about roman times.;) [/QUOTE]

Most Roman Emperors lived shorter lives than the populaton. Much shorter, if you get my drift...
 
they also drank wine from cups made of lead. not the healthiest thing to do. (not to mention how much of the wine casks(those clay things with the pointed bottoms) were also sealed with lead.)
 
That reminds me. Back in the days of yore I was in a discussion over how the Roman Empire collapsed. The lead theory came up along with this one. Apparently if you spend several hours sitting in a hot bathouse, as the Romans did, it reduces your sperm count. This is in line with the demographic decline experienced by the empire in its later days. IIRC of course.
 
I thought the roman empire collapsed due to its large size (not having enough troops to defend the borders) and through corruption in Rome, but then again i didn't know about any of the other stuff mentioned so maybe i am wrong, I wonder though, would our civilisation be any more advanced if the romans (who had knowledge of engineering, medicine etc.) empire had not collapsed?
 
The Roman Empire collapsed due to a number of factors - principally internal dissension. Your last point is the most intriguing. To be honest I don't think survival of the empire would've sped up European civilization. If the empire survived in a meaningful form then that would mean a reasonable layer of stability would be engendered. Stability would then translate into stagnation since there's nothing to compete against. Consequently if the empire were to serve as a means of speeding up human development there would have to be some kind of socially popular mechanism for promoting progress. Such a mechanism would undoubtedly challenge the established government, leading to revolutionary progress, or state enforced stagnation.

To tie this to WC, Tolwyn was concerned over the same thing. Confed needed some kind of challenge to remain effective (for lack of a better word). That's perhaps why he was so enamoured over maintaining a powerful military. Afterall the military is always on the lookout for a new enemy, since enemies justify the military's existence.
 
LET THOSE FURBALLS FLY!

Col. Dom, I agree with you that the Kilrathi looked the best in WC3. Even the fact that the emperor had a weaker voice than in WC2, didn't put me off as I thought his voice (and the speaches) he had were cool in WC3. Personaly though I feel the biggest disgrace to the Kilrathi were there, completely minor role in Prophecy. I mean come on after being hounded by the Bugs, the could have enlisted more help to confed, as well as sending Kilrathi to join a joint confed - kilrathi - border world fleet. This would have the benifits of a combined fleet to stand against the bugs, as well as a better boost to the unity between confed - kilrathi - border worlds. Well anyway thats my view, if anyone could come up with a better role for the kilrathi (and maybee border worlds) SPEAK UP!:cool:
 
the kilrathi probably don't have much of a military anymore (compared to wartime military) most of thier stuff had been wrecked after the war and they had to have spent huge ammounts of time, money and energy just to rebuild an almost shattered civilisation. they had to be hurting after the war too.
 
Originally posted by $tormin
the kilrathi probably don't have much of a military anymore (compared to wartime military) most of thier stuff had been wrecked after the war and they had to have spent huge ammounts of time, money and energy just to rebuild an almost shattered civilisation. they had to be hurting after the war too.

Confed wasn't in much better shape, but they could afford Vesuvius- and Midway- class carriers and the support ships to go with them.

I think Kilrathi weakness stems more from their feudal division into warring principalities than from lack of resources. They still have the ability to construct and build fleets that could take on Confed and win -- if only they were united. I foresee interesting times when the Kilrathi unite again, unless Confed takes steps to keep 'em friendly now.

Respectfully,

Brian P.
 
Well, don't count the Cats out yet. After all, they did have a small military escort when the Border World's assisted them to their new starbase home. And then in Prophecy, they did team-up with the Midway's fighters to exterminate some Bugs.

Just because the Kilrathi hiarchy was destroyed and it's homeworld obliterated doesn't mean that every last Cat factory and starbase is gone with it. After all, there was that dreadnaught that was being finished during "False Colors" and then there was the hidden shipyard from "Fleet Action".
 
It would be an interesting WC6 storyline.
Due to losses to the Nephilim Confed isn't as strong anymore as it used to be. Meanwhile a new clan rises to power and forms a new Kilrathi empire, and they decide to take advantage of the situation and attack us. Also because they hope that will prevent the obviously superior Nephilim from attacking them full-out.
Maybe later on they can discover that the Nephilim really don't care who fights who and just kill anyone. Then during a mission you are fighting the Cats and the bugs show up and start attacking both Human and Cat fighters. You can then try to kill both Nephilim and Kilrathi ships, or try and convince the Cats to work with you for this mission, and maybe even longer...
 
Thats a nice idea.

I'd like to see something a bit more personal though: disillusionment among soldiers.

You play a cadet from the Border Worlds whos joined Confed to fight the Bugs or the Cats or whatever, but you slowly become disenchanted as you see people die and that the people around you are falling apart. Your Wing Commander suffers from depression, your love interest has a bit of a past with some of the men on the ship, the ship's Captain is an alcoholic.

Then you can throw in a whole "Father-Son" relationship with the Wing Commander and Cadet. After a few months, maybe even years if you could pull of some transitions, the Cadet is a Squadron leader, the WC is still the WC. In the end, the WC turns out to be a traitor or spy or something else, and the former cadet is forced to execute him on the flight deck.

As you might've noticed, this is something I had in the back of my head as a 7 chapter, 21 part fanfiction that I never got around to doing. Oh well. :)
 
Originally posted by LeHah
Thats a nice idea.
Thanks!

I'd like to see something a bit more personal though: disillusionment among soldiers.

You play a cadet from the Border Worlds whos joined Confed to fight the Bugs or the Cats or whatever, but you slowly become disenchanted as you see people die and that the people around you are falling apart. Your Wing Commander suffers from depression, your love interest has a bit of a past with some of the men on the ship, the ship's Captain is an alcoholic.
Plenty of alcoholic pilots, but an alcoholic captain is a new twist!

Then you can throw in a whole "Father-Son" relationship with the Wing Commander and Cadet. After a few months, maybe even years if you could pull of some transitions, the Cadet is a Squadron leader, the WC is still the WC. In the end, the WC turns out to be a traitor or spy or something else, and the former cadet is forced to execute him on the flight deck.
Not very realistic, unless by execute you mean 'kill when he tries to flee'. I doubt you'd get to be firing squad in an official execution.

As you might've noticed, this is something I had in the back of my head as a 7 chapter, 21 part fanfiction that I never got around to doing. Oh well. :)
Sounds as a good idea. Write it, Write it, Write it, Write it, Write it!
Not to put any pressure on you of course! :D
 
Originally posted by Unforgiven
Not very realistic, unless by execute you mean 'kill when he tries to flee'. I doubt you'd get to be firing squad in an official execution.

I meant more like the Cadet himself is forced to kill the WC on the spot for reasons I kinda worked out.

I don't complete what I write very often, since I become very bored with my ideas very quickly but I am working on something on the side.
 
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