Shaggy
Vice Admiral
And I may have a split personality, but so long as John Lithgow doesn't show up I'll be fine.
Anyway to business.
Has there been, or can you, create SO missions that require you to use a jump point. So like you could jump through with a group of fighters and secure the otherside of a jump point for the carrier.
When I create the engines for a fighter with a vertical pivot do I need to create more than one mesh, in a single file, or do I use a single mesh for each side?
Has anybody thought about converting Priv2, or even Priv1, ships to SO?
I'm just shooting off questions as they occur to me.
Anyway to business.
Has there been, or can you, create SO missions that require you to use a jump point. So like you could jump through with a group of fighters and secure the otherside of a jump point for the carrier.
When I create the engines for a fighter with a vertical pivot do I need to create more than one mesh, in a single file, or do I use a single mesh for each side?
Has anybody thought about converting Priv2, or even Priv1, ships to SO?
I'm just shooting off questions as they occur to me.