Iceblade
Admiral
Okay, I have been having some issues where my graphics card will shut down and be restarted by Vista in several somewhat graphic intensive games (including Standoff).
Games like Doom3 (and the DarkMod modification for Doom3) would play for a few minutes than black screen and freeze. Also Thief Deadly Shadows would flash a black screen a few times and eventually have the same black screen freeze as with Doom3. Every time there was a black screen, I would get a message from Vista telling me that the video card was successfully restarted.
(Doom 3 is a Steam game while TDS being played from a CD)
I've been troubleshooting off and on for months now (ever since mid-October when I really started to detect a significant problem - the DarkMod release basically).
Eventually got to the point where I thought it might be insufficient power going into my Nvidia GTX 285 (550 Watt power supply but the power going into the card was either 17 Amps or 33 Amps - not sure if both 12 V rails were connected to it or not). Any case, new power supply installed a day or so ago, and not much if any improvement with the crashes.
Next I decided to see if Standoff would have similar issues and it did. Tried the high-res patched version of Secret Ops and with max resolution and DirectX 16bit, I get the attached mess in the briefing and similar graphical problems in the game. Note these problems are gone when playing in glide, also I didn't have any of these particular graphics issues problems in Standoff (which obviously is set to run glide only), but the game still crashed as before with Doom3.
So some of the other things I've tried with limited success (no success in the games mentioned above):
different versions of Nvidia drivers including the latest
removed KB952287 windows hotfix
expanded the nvlddmkm.sy_ and replaced nvlddmkm.sys in the system32 directory
checked the video card with a stress test and all values returned were good or excellent
updated directX to Feb2010 version
So any thoughts as to the probable culprit. I have a few ideas, but I would like to hear what some others might think as well.
Specs:
Vista 64-bit OS (premium)
BFG Nvidia GTX 285 (1 GB and not overclocked)
BFG EX Series 1000 Watt power supply (two 12V rails of 36 Amp apiece going into video card)
RAM: 6 GB DDR2 dual channel
Intel Core 2 Quad Processor
Intel motherboard (not sure which series though) with integrated sound card
Machine is mostly a store bought Gateway excluding both power supplies that have been used, the graphics card, and a secondary hard drive (a 7-10 year old Maxtor that I currently only play Secret Ops and Standoff on).
Attached are pictures of the mess observed in the briefing (can't really explain but it seems like the prior frames are left behind as the camera and ships go through the briefing) and the issues with the star dust trailing behind giving an almost light-speed quality to this POV.
Games like Doom3 (and the DarkMod modification for Doom3) would play for a few minutes than black screen and freeze. Also Thief Deadly Shadows would flash a black screen a few times and eventually have the same black screen freeze as with Doom3. Every time there was a black screen, I would get a message from Vista telling me that the video card was successfully restarted.
(Doom 3 is a Steam game while TDS being played from a CD)
I've been troubleshooting off and on for months now (ever since mid-October when I really started to detect a significant problem - the DarkMod release basically).
Eventually got to the point where I thought it might be insufficient power going into my Nvidia GTX 285 (550 Watt power supply but the power going into the card was either 17 Amps or 33 Amps - not sure if both 12 V rails were connected to it or not). Any case, new power supply installed a day or so ago, and not much if any improvement with the crashes.
Next I decided to see if Standoff would have similar issues and it did. Tried the high-res patched version of Secret Ops and with max resolution and DirectX 16bit, I get the attached mess in the briefing and similar graphical problems in the game. Note these problems are gone when playing in glide, also I didn't have any of these particular graphics issues problems in Standoff (which obviously is set to run glide only), but the game still crashed as before with Doom3.
So some of the other things I've tried with limited success (no success in the games mentioned above):
different versions of Nvidia drivers including the latest
removed KB952287 windows hotfix
expanded the nvlddmkm.sy_ and replaced nvlddmkm.sys in the system32 directory
checked the video card with a stress test and all values returned were good or excellent
updated directX to Feb2010 version
So any thoughts as to the probable culprit. I have a few ideas, but I would like to hear what some others might think as well.
Specs:
Vista 64-bit OS (premium)
BFG Nvidia GTX 285 (1 GB and not overclocked)
BFG EX Series 1000 Watt power supply (two 12V rails of 36 Amp apiece going into video card)
RAM: 6 GB DDR2 dual channel
Intel Core 2 Quad Processor
Intel motherboard (not sure which series though) with integrated sound card
Machine is mostly a store bought Gateway excluding both power supplies that have been used, the graphics card, and a secondary hard drive (a 7-10 year old Maxtor that I currently only play Secret Ops and Standoff on).
Attached are pictures of the mess observed in the briefing (can't really explain but it seems like the prior frames are left behind as the camera and ships go through the briefing) and the issues with the star dust trailing behind giving an almost light-speed quality to this POV.