iiago
Spaceman
Hi guys,
I'm pretty new to the WC series, and entirely new to this forum (hello everyone!).
I'm hoping I can get some tips for bombing fralthis in Wing Commander II? Specifically, I'm on the last mission of Special Ops 1. I'm flying a sabre, there's two cap ships. I'm finding it impossible because the anti-matter cannons of the two ships can kill me in one hit, but if I dodge them I lose my lock, and I have to start again (which gives the cannons time to recharge and fire again). Any help?
Current situation/plan is:
1. Kill all fighter craft.
2. Sit as far out as possible (about 11000km) and get a target and lock on. Set speed to zero.
3. The fralthi comes towards me, slowly, and at about 10800 I'm within range of its guns. So I pick up speed, I should have enough time to get a lock before I get to firing range (between 2-3000km)
4. The anti-matter guns fire. I either (a) dodge, which means I lose lock and have to do the whole thing again, or (b) don't dodge, and die in a single hit.
Help?
I'm pretty new to the WC series, and entirely new to this forum (hello everyone!).
I'm hoping I can get some tips for bombing fralthis in Wing Commander II? Specifically, I'm on the last mission of Special Ops 1. I'm flying a sabre, there's two cap ships. I'm finding it impossible because the anti-matter cannons of the two ships can kill me in one hit, but if I dodge them I lose my lock, and I have to start again (which gives the cannons time to recharge and fire again). Any help?
Current situation/plan is:
1. Kill all fighter craft.
2. Sit as far out as possible (about 11000km) and get a target and lock on. Set speed to zero.
3. The fralthi comes towards me, slowly, and at about 10800 I'm within range of its guns. So I pick up speed, I should have enough time to get a lock before I get to firing range (between 2-3000km)
4. The anti-matter guns fire. I either (a) dodge, which means I lose lock and have to do the whole thing again, or (b) don't dodge, and die in a single hit.
Help?