I found cargo VERY profitable in P1. This is
how:
1. Go to Hector, Achilles or other mining base.
2. Take 3 cargo missions to New Detroit, each for 10000.
3. Fill up the rest of the cargo space with Uranium,
Plutonium, and Gems. If you have a little bit of extra
space tungsten is also good. Iron isn't worth the cost
of hauling.
Uranium and Plutonium each give approximately 100 cred/
unit profit. So if you're flying a Galaxy with Cargo
expansion that comes to
50 units mission cargo
200 units worth 100 cred profit apiece in the main hold.
25 units of Gems worth about 200 cred profit apiece
in the secret compartment.
= 30000 + 20000 + 5000 = 55000 credits for one run.
Bounty hunting can be as or slightly more profitable,
especially if you can get 3 bounties for about 17000 apiece.
The problem is that this can't always be done in just one
mission, so I claim that the cargo above is still the
most profitable single run.
Another way is to mix the two: Get a cargo run to another
destination, and then supplement it by taking bounty or
patrol missions that happen to coincide with your
cargo flight path. I almost always do this because I bought a spaceship to see the galaxy, not to drive in circles around Troy
.
Respectfully,
Brian P.
[Edited by pendell on 03-30-2001 at 11:21]