Cutscenes suck ass, reason #27

Originally posted by Quarto
Whoa, whoa... the Eisen scene is a movie cutscene, not a game engine cutscene... the game definitely pauses for the duration... doesn't it? :confused:

I'd think so. I never noticed otherwise. But then I usually don't have all that many enemies around by the time the Eisen comes into play.
 
On replay I found the main cause of the problem: keyboard and mouse end up "locked" for a bit for some reason when it returns from the cin (I was still firing despite not actually pressing the mouse button) - I guess it lost the "up" transition somewhere along the way.
(DX9, XP SP1 in W95 compatibility).

My radar was pretty much clear when the Eisen showed up too. I was taking out the last Hydra with just a couple of enemy fighters around. Turns out you don't need many though if they missile and you can't move... :p
 
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