John Cordell
Spaceman
Contribute 3D Models and other things...
If you want to contribute something...
(post contributions for WCU here )
Ship models
8000 tri max
500 tri (LOD version)
Space station models
12000 tri max
1000 tri (LOD version)
Texture should be *.png and the model *.obj. Texture size is always a power of two, 1024x1024, 128x256, etc. Please try to use not more than two texture parts for a model.
If you have some nice hi-res interiors keep in mind that we can only use them when you provide us with the high res animations (as *.pngs) as well.
Nav Pad (shift-m)
We need a new model + texture for the nav pad.
Quine4000
Model + texture for the Quine4000.
Short circuit
A short circuit animation for damaged cockpit parts coresponding to this sample image
and sound.
We also need pictures of the damaged cockpit parts.
Explosion
A High-Res explosion animation which matches this sound.
We really need...
1. Demon (new model? + texture)
2. Galaxy (new texture)
3. High Res Base Artwork
Please stick to the original design of privateer or we can't use your work.
WIP (work in progress)
[...]
Quality Assurance - Modeling by BradMick
Post your rendered stuff into this thread, BradMick reviews it before the team will add it to the game. Model as close to the original as possible without adding additonal stuff, you can contact BradMick also for reference information on the model you want to create. See also: Prospective Remake Modelers Look Here
That's all for now please return here for updates regulary i will moderate the thread and delete posts which are not important or explained through updates to this post.
If you want to contribute something...
(post contributions for WCU here )
Ship models
8000 tri max
500 tri (LOD version)
Space station models
12000 tri max
1000 tri (LOD version)
Texture should be *.png and the model *.obj. Texture size is always a power of two, 1024x1024, 128x256, etc. Please try to use not more than two texture parts for a model.
If you have some nice hi-res interiors keep in mind that we can only use them when you provide us with the high res animations (as *.pngs) as well.
Nav Pad (shift-m)
We need a new model + texture for the nav pad.
Quine4000
Model + texture for the Quine4000.
Short circuit
A short circuit animation for damaged cockpit parts coresponding to this sample image
We also need pictures of the damaged cockpit parts.
Explosion
A High-Res explosion animation which matches this sound.
We really need...
1. Demon (new model? + texture)
2. Galaxy (new texture)
3. High Res Base Artwork
Please stick to the original design of privateer or we can't use your work.
WIP (work in progress)
[...]
Quality Assurance - Modeling by BradMick
Post your rendered stuff into this thread, BradMick reviews it before the team will add it to the game. Model as close to the original as possible without adding additonal stuff, you can contact BradMick also for reference information on the model you want to create. See also: Prospective Remake Modelers Look Here
That's all for now please return here for updates regulary i will moderate the thread and delete posts which are not important or explained through updates to this post.