marblespire
Spaceman
N00b question here: Is there any way to bump up the effectiveness of my wingmen? I just got done playing through WCP:SO (mostly on Ace, though near the end I bumped it down to Rookie due to lack of patience) and it kinda annoys me how the killboard at the end was like, "Stiletto: 2, Amazon: 3, Maestro: 50, Zero: 50, Spyder: 55, Gryphon (me): 940 billion" or whatever. I mean, sheesh, what's the point of HAVING wingmen if they won't kill anything?
Really, I'd like to see a game where wingmen are competent and there's actually competition on the killboards between you and the NPC pilots. Starlancer has this problem up the wazoo, your wingmen were USELESS. WCP's dose is thankfully smaller, but not by much. Is there a way to get competent wingmen? I don't think bumping up the difficulty level will help; that just makes the BUGS more dangerous, it doesn't do anything for your wingies. Except make them eject more often.
Anyway. Thanks for the help. Back to the flight deck...
Really, I'd like to see a game where wingmen are competent and there's actually competition on the killboards between you and the NPC pilots. Starlancer has this problem up the wazoo, your wingmen were USELESS. WCP's dose is thankfully smaller, but not by much. Is there a way to get competent wingmen? I don't think bumping up the difficulty level will help; that just makes the BUGS more dangerous, it doesn't do anything for your wingies. Except make them eject more often.
Anyway. Thanks for the help. Back to the flight deck...