Bandit LOAF
Long Live the Confederation!
Relax, it was a JOKE. A "funny", if you will.
Where you get the "oppressed" or "whining" bit from is beyond me.
It's a cheap trick to get out of having a real point - implying that the authority is 'against' you and that's the only reason you aren't making any headway. If it's a joke, it's a dumb one that a lot of stupid people take too seriously in the same situation. I'll give you the benefit of the doubt, though, and I'll apologize for judging you. Lets go back to an ordinary debate.
Um, no. When you see the exchange in it's entirety, it's clear that this line of discussion started when you asked me to prove a negative: (long snip)
Except that you've gone back and quoted all of this ignoring that I used facts to prove that there *is* a large surplus of fighters. I quoted Privateer, I pointed out the complement of the ISS stations compared to the carriers, I mentioned the fighter defenses that show up in the novels... asking you to counter this is *not* telling you to prove a negative in the sense you are claiming. *YOU* went off on that inane tangent because you had no actual evidence with which to argue your point.
So how does that dialogue with Hobbes make ANY sense at all? There's two carrier groups attacking ... and Hobbes says "two sabres against fralthra?" That makes no sense unless they are referring to the Fralthra when they say carrier. If indeed it WERE two heavy carriers, with a group of support ships (Fralthra, Ralatha, Kamekhs), why would the target just be *assumed* to be the Fralthra right from the get go? And why would destroying 2 Fralthra stop the attack -- there is still at least 2 carriers left, with over 100 fighters, plus all the other support ships. And how come it works out perfectly that there is supposed to be 2 carriers and we see 2 Fralthra?
I got an idea -- when they say carrier they are referring to a Fralthra, since it is really a light carrier when get right down to it. Hmmm, that works.
In the first two missions of the last series of SO1 you destroy *three* Fralthra. This has absolutely no side effect in terms of the story... five carrier groups are attacking before you fly these missions, five carrier groups are attacking afterwards.
The two Fralthra in the last mission are important because they're the portion of the carrier group (a carrier group in modern terms is the combined force of the fighter wing and the escort ships) that's physically attacking Olympus - they're *not* the carriers (which, of course, wouldn't fight in a line action).
(In reference to something you mentioned - no support ships show up in the last set of SO1 missions... just a whole mess of Fralthra.)
Well I didn't say that either -- I just think it's amusing that the implication is that the Kilrathi lost over a third of their heavy cruisers in a year in the Enigma Sector.
Wing Commander II takes place across three years (2665-2667). The novels also claim that the Confederation lost a similar percentage of their carrier fleet. It's almost like there was a war going on.
"I couldn't disagree more. The outcome of the games are different depending on how you played it -- what missions you did, who survived/died, what you said and ultimately what the endings were. The fan's place IS to determine all of this. And in the games/books, the universe isn't really fleshed out that well (and is often contradictory). So it's up to the imagination of the player to make sense of everything. So I would say the fan plays a very important role. I guess there are some people who really care about the "official" explanation for how Klingons grew mountain ranges on their heads right before Star Trek III, but I'm not one of them."
It's a fun claim that sounds nice because it's about freedom of expression and all that jazz, but it's ultimately pointless. As offensive as it sounds, the players actions absolutely don't matter to the next game or the ultimate history of the games. If Wing Commander 2 wants to assume you won WC1 at Venice instead of lost it at Hell's Kitchen, it's not up to you in the long run. If Prophecy wants to assume you 'chose' Rachel over Flint, it's pretty much decided from a "canon" standpoint.
Not that I'd expect you to actually read what I said at this point, but to repeat -- *whatever* the actual probabilities are, if the probability of destroying a cruiser with 20 bombers is P, then the odds of destroying 3 cruisers with 3 waves of 20 bombers is P*P*P. So if P is 1/2, then the odds of destroying 3 cruisers is 1/8. So, unless the odds of destroying a carrier with 60 bombers is, for some reason, incredibly lower than the odds of destroying a cruiser (with an equivalent attacking/defense force), there is much less risk in having 3 targets.
Okay, you're getting it: THE ODDS OF DESTROYING A CARRIER WITH 60 BOMBERS IS INCREDIBLY LOWER THAN THE ODDS OF DESTROYING A CRUISER. The carriers static defenses alone account for this. The Hakaga is a seething mass of neutron turrets, laser cannons, anti-torpedo gatling weapons and such... versus tin can cruisers with a few flak turrets. This is one of the reasons a carrier is so important.
Well, just up the thread you were talking about the importance of power projection, and how carrier-based fighters were so critical. Now, it's all about maintaining a massive garrison everywhere. Well which is it? You can't have it both ways. There are tradeoffs and if you have 100,000 fighters, it doesn't make sense to have only 1000-2500 be mobile. #1, it's a sucky strategy, and #2, it's a waste of resources to spend that much energy/metal/labor on fighters that will never used, instead of on capital ships.
We... do have it both ways. How do you not understand that? There are a limited number of carriers which are essential to the war effort because they allow for power projection. Both sides would like to build more carriers, but it was never a possibility during the war... carriers were generally lost as quickly as they could be constructed. This makes the few carriers that thare are precious.
There are plenty of fighters to defend the frontier. We see them throughout Privateer... and the games... and the novels... If {System X} does not build fighters to defend itself from Kilrathi raids it will never reach a position where it can build more carriers (according to the novel it takes ten years to build a heavy shipyard). The same situation exists on the other side of the lines - the Kilrathi must build fighters to maintain the status quo.
This is why the Hakagas are suddenly important. They are a {magically created} carrier force that Thrakhath managed to put together without having to affect the status quo in the colonies - he injected new blood into what was essentially a hot cold war.
It doesn't really surprise me that I have to explain this again as you don't seem all the interested in discussing what I actually said; but I consider the first three games canon, although I take SO1&2 fairly lightly. After that, the books and other games to the extent they don't contradict each other and the main games. Pretty fair I think. Fanfic universe? Haha, well I will enjoy my little "unofficial" universe where I actually get to make decisions in the game while you obsess over making sure you kill the third Dralthi in Delius B with a dumbfire in order to stay consistent with the Gospel of Forstchen.
I don't think I've ever played the games like that. I'm not some kind of monster insisting that games be looked at and not played.
On the other hand, I've never gone ranting at a message board because I couldn't believe the audacity of the next game/novel/etc. for daring to suggest that I'd killed the third Dralthi at Delius.
There's a huge difference between appreciating a fictional universe and believing that it has some sort of control over my actions.
LOL @ banning me. How cultish. Honestly if things are "getting ugly", it would appear to be more on LOAF's end than mine. Somewhere around the 40th post he started telling me what my own arguments REALLY were and asking me to prove negatives. Now he's saying I'm a whiner and my opinions are dumb. Looks like he is a sore loser.
That would be the end that replied to LeHah specifically saying that I wouldn't ban you? Yeah, I'm really out to get you.