Well, i could say i've been "busy with work" lately, but that doesn't even begin to describe the crazy work hours i put in on past month. News is good however, since I did manage to finish the project i was involved with, and with that milestone out of the way i will have a couple of days off that i will be able to divert to MP patch development. Some fault tolerance mechanisms and improvements i had planned to introduce into the network code were actually finished today, and the network packets were optimized enough to allow modem players to participate in 8 player battles (in theory).
When will the first version be released? Well, there will be a testing session this weekend where the latest code will see some action. I will be able to tell more by then, either way.
Mario