Seriously, though, it has been pretty much established that the Rapier IV and the Vindicator will be seen in UE2. The Rapier IV is the medium-heavy fighter and I would expect it to have something like:
Max speed: 450 kps
Max Afterburner: 1300 kps
Turn Rate Y/P/R: 80/80/80 dps
Rotational Acceleration: 200 d/s^2
Shields: 240/240
Armor F/A/L/R: 160/160/140/140
Guns: 2 Ion/2 Particle (stronger than Rapier 2 but weaker than Panther)
Missiles: 4 DF/4 HS/4 FF
Decoys: 36
Basically, the Rapier IV is supposed to be somewhere between the Tigershark and the Panther in power.
The Vindicator will be taking the light bomber role, and would be pretty much like the WC4 Vindicator but with a few extra anti-fighter missiles added. We may also see the Bearcat used as an interceptor, but that still leaves the light fighter and heavy bomber slots open. The Epee as used in UE1 had decent attack power, but was just too fragile for prolonged fights--it needs more missile decoys and about 40-60 more armor to be viable. Alternatively, the Ferret could be given autoslide and an extra pair of missiles and be used instead--nothing can catch the Ferret at its afterburner speed of 1800 kps! As for heavy bombers, there was an upgraded Avenger in UE1, but it may be a bit overkill, whereas a straight WC4 Avenger is a bit low on the maneuverability. That leaves us with either an Avenger with lesser upgrades, an upgraded Longbow (the UBW was buying Longbows from Confed in UE1 since Confed was switching to the Shrikes), an upgraded Broadsword, or a totally new bomber.