SpacedOutDragon
Spaceman
(Note that I'm not spamming, I've just got loads on my chest.
)
Well? Many of you have probably heard of stuff like Warhammer, Battletech, et. al. They've got one going for Babylon 5. (http://www.agentsofgaming.com) So, if they made a miniatures game that wasn't TOO hard to use (without being overly simplistic), followed the background and "rules" of WC-style space combat, and came from a company that didn't wildly overcharge for the models (like Games Workshop does for Warhammer, I should know) would you get it? I would: painting your own squadrons and cap ships - plus being able to play in the WC universe whenever I wanted, even during a power outage - would be great. No mods or modems needed, either.
Please also note I don't WORK for a wargaming company - I'm just a drooling-at-the-mouth fan.
)Well? Many of you have probably heard of stuff like Warhammer, Battletech, et. al. They've got one going for Babylon 5. (http://www.agentsofgaming.com) So, if they made a miniatures game that wasn't TOO hard to use (without being overly simplistic), followed the background and "rules" of WC-style space combat, and came from a company that didn't wildly overcharge for the models (like Games Workshop does for Warhammer, I should know) would you get it? I would: painting your own squadrons and cap ships - plus being able to play in the WC universe whenever I wanted, even during a power outage - would be great. No mods or modems needed, either.
Please also note I don't WORK for a wargaming company - I'm just a drooling-at-the-mouth fan.




It could be argued that a major leap in armoring was made from WC2-WC3, but the thing is, armor was in the double-digits for fighters up until WC:Armada! That would mean that the leap was made IN A SINGLE YEAR! How should this be treated? Should the older ships have their stats arbitrarily increased (Pirates could use older ships, or it could be an early battle of the Kilrathi-Terran war.)