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    X2 players love the Privateer remake

    Strange, I didn't like X2 a bit but I do love Privateer (Remake)...
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    Remake of the music of the Privateer

    Hmmm... aren't those just the same midis played with a bit better synthesizer instead of some lame MS Wavetable that comes with WinXP?-)
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    Hostile "queue" issue/bug

    Manual doesn't seem to be correct, it really says that [h] should cycle through all NEARBY hostiles/hostiles targeting me but it seems to go through all enemies in the sector regardless the distance and even if they're attacking some other ships. Not very practical if there's like 20 hostiles...
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    Interesting bug with weapons ranges...

    Well apparently advertising other sites here isn't allowed for some reason...
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    Impressions and Opinions

    Talons hard to kill? And you're using final version 1.0? IMO they are noticeably easier to kill now than in 1.0pre5... I think they are Too easy now ;-)
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    Asteroid Belts

    Well it can't be that hard to navigate through asteroid belt in Remake, because they don't do as much damage either as in original :-) You can even use yor afterburners without bigger worries. But if being too scared to enter an asteroid field, why not go around it? It's relatively simple...
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    Asteroid Belts

    I guess that's impossible at the moment as they said and would require some major changes done to the game engine.
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    PR 1.0: Talking turrets

    Well there certainly were enemies at close range every time those turrets have turned themselves off so it can't be "no more enemies"... Wouldn't be such a big problem if I could clearly see/hear when my turrets are offline. Now I'll have to tap Ctrl-t/w once for awhile just in case if those...
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    Campaign bug

    Didn't seem to do any harm even if I ejected my artifact and don't have it anymore... people are behaving like I would still have it :-)
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    Privateer Game Questions

    Try talking nicely to them? Doesn't need much nice-talk to get neutral (0) value from -1.
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    The Proper Remake?

    * Colliding asteroids near player should explode or something, looks corny how they're just slipping through each other. * Ejecting/flying with the ûber-slow ejection pod is useless. * Respawning is stupid, should be quickload or something instead. * Stuff shouldn't instantly disappear into...
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    PR 1.0: Talking turrets

    Still in 1.0 the turrets like to go offline by themselves even in the middle of the fight, I see... First thing I press Ctrl-T to activate them and then Ctrl-W to make them shoot at every hostile but then at some point they'll just stop. It's totally nerve-wrecking when I'm in a tough spot and...
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    Windows Bugs

    But apparently repair-thingies won't repair systems that have been completely destroyed? Was quite nice when I finally beated pirates attacking me in Pentonville and noticed that they blasted my jump drive and it was the only damn system that was hit... Was trapped in there because pirate base...
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    did i find bugs or am i an idiot? you decide..

    Well that's just it, waiting for the wingmen all the time can get kinda... hmm... boring :-) It would help enormously if they would stay close to me (like 5000 kliks) at all times, even when I use autopilot.
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    Bug/Error report. (Sort of long, but not flaming)

    (ECM can't be turned off and drains no power) Well I can't turn ECM off either and there's certainly keys binded for that (alt-e). When I press Alt-e, text "ECM disabled" etc. just flashes there where it says "ECM activated" all the time. But because the power drain doesn't seem to be...
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    Two newbie questions

    Well you certainly have to push 3 several times to cool off enemy which's faction is -100 hostile... Practically it's impossible. Apparently enemy doesn't calm down until relationship with his faction reaches 0 (neutral) or some positive value (friendly) and that number goes up by 1 every time...
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    Bug/Error report. (Sort of long, but not flaming)

    Fading seems to work OK here what comes to gun sounds, but I can hear every shield impact and explosion no matter what the distance. Apparently those sounds are handled somehow differently for some reason?
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    Drayman firepower

    I think auto-tracking does more harm than good, and now I can't seem to be able to sell it after buying it? Hostiles are usually making such a maneuvres even when flying directly towards me that the auto-tracking is shooting in every other directions except where enemy is...
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    Damage / upgrade problem

    I've noticed that I'm eventually getting too much credits and don't know where to spend it to... There should be more things I must pay for, perhaps jump fuel would cost 50 credits per gallon etc.? :-)
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    Problems with Savegames

    All kinds of savegame-related bugs may occur if using savegames created by previous version of the game. I think it's best to start a new game when major updates like this 1.0pre5 -> 1.0 happens. Altough I'm daring to use my savegame from pre5+wcu in final 1.0+without wcu and no major...
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