Originally posted by Madman
having read this post,i have to say theres a few minor points id like to make
1) does the vesuvius have an anti matter gun? i never read anything bout that (i havent read the novels) but i dont claim to be any expert here, so if perhaps someone could clear this up for me
Anti-matter guns are commonplace in Wing Commander 2 and above. Apparently they don't actually shoot anti-matter... It may be used in the mechanism though which enables it to bypass shields. That's LOAF's idea and it seems to fit the fact that it bypasses shields (Antimatter would most likely destroy the ship outright; the exception being if it only shot a tiny amount of anti-matter). The Vesuvius herself is fitted with 14 Anti-Matter Guns.
2) the vesuvius designed to take on a fleet?! now that simply cannot be true, the vesuvius is by its very design shape, just a bloody big victory! (sorry for the poor comparison but i hope u get what i mean) not even the midway is designed in that light, and it is supposed to run into sectors alone WHERE NECESSARY the vesuvius isnt
Not entire fleets. It however, can take on a CVBG. It does carry some torpedo capacity. Best estimate is 2 torpedo tubes. It fired at 2 in WC4. It may have more torpedo tubes sure, but all that's seen is 2. It also carries AMG's which are capable of penetrating phase-shields. 400 fighters is 10 times more than a Ranger-Class, over 4 times that of a Concordia-Class Fleet Carrier, nearly as 4 times as much as a Bengal-Class, over 3 times that of a Confederation Dreadnought, and more than even the Hakaga and Midway. The Vesuvius's Armor is rated at 4,000 centimeters durasteel equivalent. That's probably more than even the Hakaga (Hakaga's rated at 3,000 I believe), and it's shields can even repulse torpedoes sometimes. (In the final scenes should you not use the flashpack, you take vesuvius by firing torpedoes into the launch-bay simply because it's shields are practically nonexistant in that area and a torpedo hit will do something there.) It also has 16 Mass-Drivers and 24 laser-turrets as well to make things difficult should you avoid the anti-matter guns.
3) i may just have read your post wrong concordia, but where was the vesuvius chasing the intrepid? i dont remember this! intrepid chasing vesuvius, that you turned to later, is obvious,
This was in the Wing Commander Novel. There was a scene in the game though where Vesuvius was chasing Intrepid just before the TCS-St. Helens jumped in.
4) why is the vesuvius more manouverable than the intrepid, because its supposed to be (i hope i have my dates right here) nearing 30 years newer! plus the intrepid recieves a full on ass kicking by the lexington at the beginning!, it wudnt matter if the intrepid had fighter manouverability and speed, after what it goes through, im surprised it can even move, let alone race the vesuvius to earth!
Both your comments are dead-on. Vesuvius is much newer. The Durango's were obsolete 10 years earlier, back in '61 or '62. That would make them about 20, 30 or 40 years old. It's hard to tell in WC. They were old then though. Vesuvius would naturally have some improved maneuverability and technology to it.
Although the game limitations do list the Intrepid as capable of doing 5/5/5 DPS with damage.
5) is the behemoth bigger than the vesuvius? just a lil query that one
No. The Vesuvius is 1,600 meters long. The Behemoth is 11,000 meters long about.
6) the ratings changes between 3 and 4, can be explained by 2 things.
a) its a different game hence the system for rating in the engine might have changed?
Yeah, but having fighters with armor ratings nearing that of capships isn't so good. What point is there even in having capships if the fighters are nearly as tough? That tells me that those capships need to do some serious bulkin' up.
b) the war is over, guns and fighters are downgraded, so are the cap ships, for industrys sake its worth while shaving that 100cm of the side of the carrier, cos at the end of it u get a shitload of metal that can be melted down and sold.
Actually, the Talahassee, and the Sheffield-Class ships which served in WC3 were actually outdated ships from the mid-2630's. They were only serving because the older ships were destroyed or in too small numbers after the Battle of Terra. Most of these ships are old and refitted. The time to actually put a capship into dock, and yank off armor and stuff is insane. De-rating shields in a ship that could be on the front line with normal shields is nuts as well. Torpedoes are different in the fact that they get expended faster, and they could save the anti-matter. You'd have to do some serious overhaul to strip the armor off a capship.
7) jump points, tolwyn didnt need to race the intrepid, he was going to win anyway, thats stated in the game, he deliberately turns to fight the intrepid, so even if the intrepid can hit 150, the vesuvius if runnin at 150 is still in front of it! no gaining, and the intrepid WILL NOT have been running at 150, cos its been kicked all over the place, hence the vesuvius gains.
Actually, the Intrepid is capable of 150 with the damage. After all, the ship is always damaged in the game, and there's at least one time where I clocked intrepid at 144 kps. A 6 kps closure rate would take a long time to overtake assuming that was it's max speed. Over a minute just to overtake 400 kilometers. In the Novel, Vesuvius was overtaking Intrepid more quickly.
A 150 k/s destroyer would be very strange actually. Look at all the other destroyers. They're faster. The Sheffield which is from the mid-30's can do 200, the Exeter even, which is DESIGNED to carry fighters hauls in at 160, and the Gilgamesh did 250.
8) final point. the maximum speed is dictated by the scoops, with scoops closed the ships have NO maximum speed, science dictates this. its like modern rocket ships. the engines keep accelerating and the speed keeps rising. since the vesuvius was out of the jump point first, AND has bigger engines and thus more acceleration AND is undamaged and thus has better acceleration
as a result of course hes gaining on the intrepid HES GOIN FASTER!. as for the size of the wormhole, its like a rubber tube, mass and size dictate what can go through, i presume the hakaga style invention simply "shrinks" (for want of a better word) the ship, since i havent read that book, i dont know what its on about, so if someone could explain?
Actually the speed limit is the speed of light. Or until you run out of fuel.
While it was mentioned that it only took 9 minutes to go from Jupiter to L5. Confed HQ was around Jupiter in WC3 and WC4.
Additionally, I think the writers or the guys who showed the scenes in the game often forgot about the distances. The Tarawa, which was nearly as fast as the Gilgamesh, took 30 minutes to accelerate to 10,000 kps.
Also the Confederation Handbook does say that when a ship comes out of the jump it comes out at the same speed as it does before entry. Although it does appear to accelerate a bit on entry and decelerate a bit on exit, before the acceleration and after the deceleration, it's at the same speed.
The jump thing is more than that actually... The Hakaga device simply enabled a large ship to jump... period. The jump-drive normally had a 500 meter radius. The anti-graviton's decayed after that distance. Someone check "Confederation Handbook". The Hakaga devised technology which enabled them to work around this 500 meter radius. (500 meter radius = 1,000 meter diameter: no ship larger than 1,000 meters as a rule prior to the Hakaga).
The Vesuvius had this technology, and would not have been able to jump at all without it. Plus, why would the Vesuvius not be designed with it? After all, the Vesuvius was designed *based* on the Hakaga's design. Obviously cost wasn't a major concern, sporting a new armor, and 4,000 cm equivalent of it, a speed much faster than the Hakaga's, and pretty good maneuverability (even if the 6/6/6 figure is correct!).
p.s.
i know i may seem to be reading this all not as what the game shows, or as what the book shows, but as what wud happen in the real world, but put that down to me just being a lil strange
I think you're just trying to add more realism to it right?
-Concordia