An old copy of Harpoon made me think of starting a wargame based on WC. Here's how it would go:
You're the CAG on a fleet carrier and are responsible for assigning pilots and fighters on missions that the captain assigns you. You have a certain number of fighters, pilots, fuel, and missiles at the beginning of the game which you must carefully use. There are 3 phases to every mission:
Preflight - You assign fighters to the mission and group them in wings. Each fighter also is assigned a pilot, missiles, and a certain amount of fuel. Unlike in the games, not all fighters will have full missile complements.
Inflight - You launch each fighter by wing. You direct them to certain nav points, where they engage enemy fighters and capships. You must also direct SAR to ejected pilots before the enemy gets to them, and can send out refuelers and SWACS craft. Once combat is completed, you land all fighters and support craft.
Postflight - Ejected pilots must sit out 2 missions. Wounded pilots must sit out 1 mission. You assign skill increases and medals to pilots with a certain number of kills. Damaged fighters must sit out 1 mission. Fuel and missiles must be offloaded.
This game would be in Java and have single-player only initially.
Tell me what you think...
You're the CAG on a fleet carrier and are responsible for assigning pilots and fighters on missions that the captain assigns you. You have a certain number of fighters, pilots, fuel, and missiles at the beginning of the game which you must carefully use. There are 3 phases to every mission:
Preflight - You assign fighters to the mission and group them in wings. Each fighter also is assigned a pilot, missiles, and a certain amount of fuel. Unlike in the games, not all fighters will have full missile complements.
Inflight - You launch each fighter by wing. You direct them to certain nav points, where they engage enemy fighters and capships. You must also direct SAR to ejected pilots before the enemy gets to them, and can send out refuelers and SWACS craft. Once combat is completed, you land all fighters and support craft.
Postflight - Ejected pilots must sit out 2 missions. Wounded pilots must sit out 1 mission. You assign skill increases and medals to pilots with a certain number of kills. Damaged fighters must sit out 1 mission. Fuel and missiles must be offloaded.
This game would be in Java and have single-player only initially.
Tell me what you think...