updateyness!

I always thought that the Demon looks a LOT like the Phantom... maybe the Demon is the civilian version. "My" sabre is basically the milspec version of a centurion as far as weaponry/flight model is concerned (I'm using the sme cockpit even).
 
I think the Demon looks a little more like the Banshee thanthe Phantom (though all three are rather close). The Demon is borrowing the Banshee's cockpit as a matter of fact.. same rounded canopy, and twin squared extrusions in the front and all.
 
Thanks! In my world as of right now the mass driver is basically a mini stormfire, but why not. (I did it that way because it always bugged me that the description of the mass driver said that it uses ammo, and a real mass driver does i think). Right now I used meson blasters because that's close enough. ^^; The broadsword has the mass drivers but it also has insane ammo capacity... which makes sense, the broadsword is supposed to be huge anyway.
 
my idea of a mass driver is that it sucks up particles, or maintains a resevoir of particles and forms them all up into a neat little package and fires them. its a more...compacted ball, and not charged. whereas the particle gun charges the hell out of the rounds for a kinetic/energy kill.

just kind of an amalgamation of various sci-fi's forms of the mass driver and particle weapon.

Brad Mick
 
mmm.... makes sense for the most part. But I'm going to keep the stormfire in the game as an option (plus there is two factions in the game that would really use it a lot).
 
I got the Ferret (shows up for confed when a talon would otherwise) and the Phantom (light fighter for BW, I figure) looking good, playable etc. Now I'm doing some capships... Questions:


(1) What do the Landreich use? From what I've read on wcnews it's a mix of old confed/kitty stuff.

(2) How do I add a docking port to, say, a kilrathi transport? I think I have to do something to the model, because putting it in units.csv didn't do it.
 
Landreich is just one planet I think...they used a ferret with a corvette engine and a few broken down fighters I remember....

adding a docking port needs to be done in units.csv alone--ther'es a column for docking ports...just copy the line and ajdust the coords and size
 
Cool, so I can get creative for the landreich? :D

thanks, I tried that docking wise but it doesn't always work.


Phantom, Ferret and Durango mostle done. I'm going to stop once I have a good selection of ships/starbases for all the factions, and they interact properly. The Phantom is a BW fighter since we don't really know what they had before WC4.

I wanted to add a big capship to the Kilrathi (instead of that horrible carrier repaint I did earlier ) and add a transport (WC3 style transport doesn't look right in the Priv universe... so I'll have to invent something :) I'm working on it, it'll look a bit like the Dorkir in WC1.). The BW's Durango covers both the cruiser and carrier slot so that one is OK. Landreich wise, I guess that they make do with gunships and corvettes then... if I have creative license I'll definitely take it :)

I'm also going to add some starbases, then call it a day -- the main thing left to do at that point is to make the plot-significant systems as they looked in the relevant games, which I won't be able to do due to lack of time.

I hope this all helps ^^;
 
the landreich runs around with the escort carrier class that Tarawa is.

Fighters include Sabres, Rapiers, Raptors, Hornets, Ferrets, anything that's seriously vintage Confed.

They eventually get cat ships from the former KIS Karga (False Colors) thanks to the herculean efforts of Project Goliath. She's the FRLS Mjollnir (however you spell that)

Fighters then include: Strakha, Dralthi IV, Vaktoth, Darket, Pakhtahn. Zartoth EW, Kofar refueling shuttle.....Gratha Command & Control....and one other cat figther i can't remember....its another purpose built craft built on the Salthi hull....bah, i'll have to look it up.

They do also modify the hell out of their ships as Daniel said. The most notable was that modified ferret. It had a gilgamesh engine on it i think they said specifically, and a single gatling mass driver or something under the chin.

hope that helps.

Brad Mick
 
I'm just going to use recolors of low-end ships and modify them... when does what you mentioned happen in the timeline? We may have some layway since it's 2669~70 (priv/rf time)

... so if it's the late sixties does that mean everyone is stoned?
 
well you do say that you want to take catnip to kilrah :)
and you're taking ultimate and brilliance everywhere...

BTW I've been integrating your radar and garrison stuff into the final 1.0 release--it's really neat stuff... good to have a real radar sprite for your turret

PS: What did you change in the master part list... I see quotes everywhere so my normal diffing tools don't help...

I see you added *launcher stuff--but I think that's not going to be necessary unless we implement carriers--sounds like a WCU idea

I can't tell any difference between the small turret cockpit (helmet?) and the top turret...we may wish to use an actual cockpit screenshot from WC1 when you were in the ejector chair...
 
The master part list has a couple extra ships (mainly for that kilrathi thing) but that's really it. I used Openoffice to open it and comparing them is really easy. And yeah, launcher wise.... I think I used the same file as WCU... gomen nasai ^^; And yeah, I used the top turret for the "helmet" since all my turrets have the same cockpit. I've once used a deep diving suit (not to go anywhere too deep tho, it was a demo) and was reminded of that. Helmet wise it'd be really cool to have the real thing ^-^

I'm done with the Durango (bit too dark maybe) and I'm doing the Fralthi now. Placing turrets is SUCH a chore @_@;

I'm trying to get in the most memorable ships for each faction if at all possible basically... the kilrathi WC3 ships were very generic except for the dreadnought.

What should the border worlds have? Right now phantom and vindicator (I wanted the avenger but the turret looks REAL BAD on it if I put it in the canonic spot). I absolutely LOVED the Banshee in WC4 but it has too many advanced weaponry for 2669...
 
Don't forget the WC1 ships...I have them all in xmesh format (which is really easy to convert with the mesher)

http://cvs.sourceforge.net/viewcvs.py/vegastrike/data/units/hornet/

http://cvs.sourceforge.net/viewcvs.py/vegastrike/data/units/hornet/ (I think it's the Hellcat I from WC1 cartoon)
http://cvs.sourceforge.net/viewcvs.py/vegastrike/data/units/jalthi/
... the list goes on...they're in the Attic folder
all weapon placement are in the file with no extension
http://cvs.sourceforge.net/viewcvs.py/vegastrike/data/units/hornet/Attic/hornet?rev=1.7&view=log
good luck!
all converted, all in game (from old version of Vega Strike--yo uwan to convert xmesh to bfxm)
http://cvs.sourceforge.net/viewcvs.py/vegastrike/data/units/
 
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