I'm trying to get autogen to make systems which have a similar feel to the one in Gemini primarily (otherwise, say, it takes WAY too long to get to places without autopilot). I also want to make it possible to blow up at least the smaller kilrathi bases. Where is the file that controls system autogeneration?
I can modify that to make it so that if you almost blow up a base, it surrenders to you and changes its allegiance. Cats, all your base are belong to us!
About other stuff/capships: I think that for now Drayman and Paradigm are good enough capship wise at least for the player to own, other stuff sounds cool. In fact I would make the Paradigm unbuyable again and make some sort of corvette available instead. I want to keep my download small. It would be cool to have more interaction with the Kilrathi, that yes!
One thing I was thinking was putting more turrets on the Orion -- it is classified as a gunship afterall. Maybe a forward turret option.
I also want to try to draw a kilrathi bartender and fixers. Mainly the kilrathi systems which I unlocked are to give you something to do when you're running around in your drayman-turned-carrier. (For kicks, give yourself an original Paradigm and fill it with ~40 demons... then visit the big asteroid. You CAN blow it up in about 20 minutes)
I think Priv happens around WC2 time, so I don't know about BW ships... I was thinking of giving BW ships their own different flavor though (different livery and weapon loadouts). One thing I do remember is that the BWers had two very cool pieces of tech which are referenced as somewhat old, stormfire chainguns and leech guns. Worth the trip?
What I want to do is get the autogen to work "right" and then add a few scripted systems sprinkled here and there to give the player a reason to explore. The logic, I believe, is that Gemini is a peripheric hot spot of civilization surrounded by relatively bland places.
About other Steltek stuff... seems kinda overkill to me honestly :"> i think you're getting out of gemini mainly when you already have a uber ship...
What I want to try to do is allow NPC capships to launch fighers, too. (paradigm-> stilettos and kamekhs-> dralthi) What's the "eject cargo" script?