Probably right you are, maybe it felt like a 286 ;o).286 systems in 1996, and with 8MB? More likely at least a 486, since 1995 was well into the pentium era..
286 systems in 1996, and with 8MB? More likely at least a 486, since 1995 was well into the pentium era..
Two ships with two different looks; that was the plan. I had a simple layout drawing in Photoshop. Later I did the pencil drawings to show what was in my mind. The rest I made up as I went along.
We had a few simple rules and just put the headphones on and flew; had to work as fast as possible, we only had two of us building the rooms.
Has to be said, Paul Jones was much better than me, he had more experience at the time.
I don't remember a fish. But your right, there was a hamster ;o).
Yep, I did the Reliant and Paul did the Yamato (I think his was better). Paul was on the game longer because he started first, he went on to animate and render both ships. When I finished the Reliant, I moved on to in-game models.So there was one designer for the Reliant and one for the Yamato?
My box actually said it needed a 486DX2/50 with 8MB, and that was lower then WC4's minimum.. I figured it was because of the movies lacking True/highcolor..I remember they said it needed a Pentium, but I seem to recall you could run it on a 486 okay... better than Wing Commander III, even!
I have us all thinking of the past.Had a 486/DX2 100 mhz in the old Packard Bell (read as Hell) that made WC3 spaceflight run like butter. A problem I always had was a hang now and then on FMVs. We upgraded from a SX/66 that me and my dad figured out how to change out the cpu on the motherboard.
When I got WC3 that loading bottleneck would always bother me. What followed was the event that triggered a career that pays the bills and feeds the fam and I can't ask for better.
I read one book called literally, "How Computers Work". I'd cite it if I could remember the author/publisher but it got me thinking about the CD drive cache as the possible culprit. So after some work to generate some $s (bear in mind that I was 13 at the time) I made enough to buy a 16x CD-ROM to replace the aging stock Quad Speed. I'd seen the insides before and I had been studying electronics (Radio Shack 300-in1 Electronics Toolkit) so I felt comfortable but had never done any work on the guts myself before, short of writing up bootdisks. Sure enough I figured it out and WC3 ran without so much as a cough at me.
That triggered a moment of realization that not only did I like what I was doing (I love logic puzzles) but that I could actually get PAID for it. Now I build PCs from workstations to full-on water-cooled gaming rigs, design office networks, troubleshoot everything, and even branched off into copiers, fax machines, and printers.
I can thank Origin and crew for triggering the spark that launched my legacy. :-D
OK, time for some more interesting stuff.
I found 4 images on a old cd that was covered in paint. The paint just pealed off to reveal a clean smooth surface and the CD worked.
The CD was in a box that had traveled on a ship from the UK to San Fransisco, a truck to Vancouver, a ship to Australia, then a ship to Singapore and finally a ship back to the UK. All other cd's died, but the paint protected this one.
Neato! I love unused stuff almost more than the games themselves sometimes... regarding the other disks... are they all scratched? Or another kind of damage? Can they be salvaged with one of them CD doctor things that buff the surface?
I can thank Origin and crew for triggering the spark that launched my legacy. :-D