t_mission.jpg (7701 bytes)t_ships.jpg (7196 bytes)t_weapon.jpg (7729 bytes)

 

Missions

F2 - Sirius 13.0A : Destroyer Crunch

Combat Summary

Primary Objectives Eliminate Destroyer

Secondary Objectives Destroy Alien Transport

Engage and destroy fighters

Eliminate 75% of Alien Destroyer gun turrets

Eliminate 75% of Alien Destroyer missile turrets

Eliminate Destroyer Shield emitters

Bonus Objectives Eliminate 75% of enemy fighters

Your Ship "Black" Shrike

Wingmen Maestro, Stiletto

Other Friendly Ships: Bravo Wing (Panthers) : Zero (Wing leader), Spyder, Amazon.

Briefing. An alien carrier group has achieved a central position in Sirius. In order to launch an effective attack on this craft, we must eliminate Destroyer-class vessels which are threatening to flank the Midway position. When your mission is complete, return to Cerberus for further briefing.

Alien Forces

NAV 1 - 4 Stingray

4 Moray

NAV 3 -

Wave 1

1 Orca

2 Triton

3 Manta

3 Moray

Wave 2

3 Barracuda

 

Notes

  • Despite what Stiletto says, destroying all of the destroyer turrets isn't essential, but it helps, especially if you are going for the secondary objectives. If you want to leave the turrets, be sure to launch torpedos up close.
  • The transports are a different matter. It really helps to knock out the turrets on these things since they are more than likely to shoot down any torpedos that are heading for them.

Success/Failure

Success / Failure go to F3