IIRC, its an air/space-to-land based munition. A similar missile for a fighter attacking a capship wouldn't be extremely applicable do to the fact that on attacking a capship you don't "see" more than a half dozen turrets at one time (thats if your lucky with the approach vector, its a really large capship, etc.) so if you use more than 3-4 HARM missiles in a single rocket, you pretty much waste ammunition .Haesslich said:Read End Run - the missile already exists, and costs several million per unit. However, it splits into -50- HARM missiles, which coordinate with one another through a command unit on the squadron commander's craft.
I am a bit biased though, I'd rather have the 4 normal missile slots that are probably taken up by a MIRV on the Vampire than one big rocket whos missiles I have no control over and are rather easily spoofed.