Well, it's a mission famous for being nearly impossible (mainly because your wingmen suck).
You have to protect several shuttles and a Nebulon B. The Nebulon is a hospital ship, and the shuttles are ambulances. This is how the mission plays. The shuttles approach the Nebulon in single file. A Star Destroyer jumps in on the opposite side of the Nebulon and launches a wing of TIE Bombers and jumps out. You and your wingmen rush to them in order to blow them up before they launch torpedoes, so far so good.
Then the Destroyer jumps in at the opposite side of the frigate, closer to the shuttles, and launches several wings of bombers.
Now you have to rush to the other side, but considering that A) it's too far (even diverting power to the engines) and B) you cannot just let the wingmen destroy the first wing of bombers that act as decoy, because they're not good enough.
So you HAVE TO tackle both attacks. Good luck with that.
They nerfed this mission in the latest re-issue of the game, the one that runs in XWvsTF engine. It's one of the first missions in the game, and you HAVE to pass it.
Just picture the Save the Ralari mission in Kurasawa, only it's in Enyo and you have no other secondary path... win it or die.
BTW, Frosty, I didn't even notice that the music is different, I was just repeating what Delance said before me.