WING HARD (Difficulty Adjuster, WC1/2)

Discussion in 'Fan Projects & Editing' started by Sheppard, Aug 30, 2018.

  1. Sheppard

    Sheppard 1st Lieutenant

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    WING HARD version 1.5
    (Hosted on my site as CIC won't let you attach 3~ MB ZIP Files.

    This is an outgrowth of previous research into zeroing out asteroid damage:

    Link

    This program lets you fine tune WC1 and WC2 (GOG releases) difficulty to what you feel is correct.

    Basically, I programmed in all the offsets for Terran Confederation Ships/Craft's shield/armor values, along with their stock base values.

    So for example, if you enter a multiplier of 1.5 for difficulty for Terran Ships; the game becomes easier because you now have more armor.

    WC1's Hornet has 40 stock value = 4.0 cm front shields stock.

    Multiplying that, it becomes 40 * 1.5 = 60 (or 6.0 cm in game).

    Likewise, entering a multiplier of say 0.8, the game becomes harder because you have less armor.

    Over in asteroids; difficulty is changed via changing the radius of asteroids in the game via a multiplier.

    Radius is effectively the size of the in-game collision hitbox. Stock Asteroids have a radius of 100 in both WC1 and WC2.

    You can now adjust how "hard" asteroid fields are -- eliminating them entirely, if you enter 0.05, it computes a radius of 5, effectively removing them as a threat in the game.

    The reason for the huge file size (for what it does) is because it's written in Python v3.x; and if you want to make a distributable executable for python scripts, the packager puts EVERYTHING IN, i.e. an entire python distribution is scrunched into the executable.

    Filesize issues are offset by the fact that Python is much more pleasant to program for as a hobbyist doing hobbyist things, and there's more tutorials or answered questions for things I want to do in Python.

    DEV NOTES:

    In WC1, everything (ship damage, asteroid radius) is all held within the executable files (WC1.exe and SM2.exe)

    In WC2, only asteroid radius is in the executable (WC2.exe, SO1.exe and SO2.exe). Ship values are held in the (SHIP.Vxx) files in GAMEDAT directory.

    Here's a listing of the SHIP.Vxx files

    SHIP.V00---------FERRET
    SHIP.V01---------RAPIER
    SHIP.V02---------BROADSWORD
    SHIP.V03---------EPEE
    SHIP.V04---------SABRE
    SHIP.V05---------SARTHA
    SHIP.V06---------DRAKHRI
    SHIP.V07---------JALKEHI
    SHIP.V08---------GRIKATH
    SHIP.V09---------STRAKHA
    SHIP.V10---------BLOODFANG
    SHIP.V11---------CLYDESDALE
    SHIP.V12---------FREE TRADER
    SHIP.V13---------DORKATHI
    SHIP.V15---------CROSSBOW
    SHIP.V16---------KAMEHKH
    SHIP.V17---------WATERLOO
    SHIP.V18---------CONFEDERATION
    SHIP.V19---------GILGAMESH
    SHIP.V20---------RALATHA
    SHIP.V21---------FRALTHRA
    SHIP.V23---------HUMAN STARBASE
    SHIP.V24---------HUMAN SUPPLY DEPOT
    SHIP.V25---------KILRATHI SUPPLY DEPOT
    SHIP.V26---------KITHRAK MANG
    SHIP.V36---------GOTHRI (S01)
    SHIP.V41---------MORNINGSTAR
    SHIP.V48---------AYERS ROCK
    SHIP.V50---------GOTHRI (S02)

    NOTE: As of version 1.5; ALTSHIPS editing is not included in WING HARD, as I'm tired and sleepy.

    ALTSHIPS.000---------CONCORDIA II
    ALTSHIPS.000---------SABRE TORP
    ALTSHIPS.000---------EPEE NO MISSILE
    ALTSHIPS.000---------SABRE TORP II
    ALTSHIPS.000---------SABRE NO GUNNER
    ALTSHIPS.000---------BROADSWORD II

    ALTSHIPS.001---------CONCORDIA II
    ALTSHIPS.001---------SABRE TORP
    ALTSHIPS.001---------EPEE NO MISSILE
    ALTSHIPS.001---------SABRE TORP II
    ALTSHIPS.001---------SABRE NO GUNNER
    ALTSHIPS.001---------BROADSWORD II
    ALTSHIPS.001---------PIRATE FERRET
    ALTSHIPS.001---------FERRET MARK II
    ALTSHIPS.001---------PIRATE EPEE
    ALTSHIPS.001---------GOTHRI
    ALTSHIPS.001---------CROSSBOW II
    ALTSHIPS.001---------CROSSBOW III

    ALTSHIPS.002---------CONCORDIA II
    ALTSHIPS.002---------SABRE TORP
    ALTSHIPS.002---------EPEE NO MISSILE
    ALTSHIPS.002---------SABRE TORP II
    ALTSHIPS.002---------SABRE NO GUNNER
    ALTSHIPS.002---------BROADSWORD II
    ALTSHIPS.002---------PIRATE FERRET
    ALTSHIPS.002---------FERRET MARK II
    ALTSHIPS.002---------PIRATE EPEE
    ALTSHIPS.002---------GOTHRI
    ALTSHIPS.002---------CROSSBOW II
    ALTSHIPS.002---------CROSSBOW III
    ALTSHIPS.002---------MORNINGSTAR
    ALTSHIPS.002---------SABRE MAND
    ALTSHIPS.002---------JAZZ STAR
    ALTSHIPS.002---------MAND SWORD
    ALTSHIPS.002---------DORKATHI NO GUNS
    ALTSHIPS.002---------CONFEDORKATHI
    ALTSHIPS.002---------MANIAC STAR
     
    pigsonthewing and KrisV like this.

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