Pedro
Admiral
I know its a long shot but my final year project is largely space combat orientated, I've got numerous papers, articles and books to work from and reference on specific issues like collision detection and other physics, terrain generation and level of details, special effects in games. However, and I know this is a long shot, it would be REALLY usefull if there were any academic papers which made reference to the issues in space combat titles, even better wing commander (since I've gone and made WC3/4 my case studies)...
So does anyone know of anything which might be of use?
So does anyone know of anything which might be of use?

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