Hah in all seriousness I have also met some fairly decent dedicated folk who were great to work with and actually cared about the project. I'm generally just wailing about how easily and how often projects are derailed by internal politics & money (Privateer online anyone?). But then again, what in this world ISN'T like that?
Heh, I think one of EA's problems with Origin at the time was that the producers they sent to Austin tended to 'go native' in favor of the team's visions instead of acting like political officers (just the town will do that to you, though).
Not sure we'll ever know what the full story with the Privateer Onlines was. The decision to turn Origin into the "MMO studio" was among the worst ever made in history... but even that should have led to Privateer Online, had corporate not become far, far too reactionary about development.
I think there was a big disconnect in California--they did not differentiate the quiet Wing Commander projects with the incredibly expensive and troubled Ultima ones...
One wonders if the folk at Gaia are making plans for their next WC installment, or whether the license has moved on from them... As WC fans, I guess a prerequisite is patience... Although I doubt that many will claim Arena as their favorite Wing Commander, you have to appreciate their dedication and investment in writing depth into the universe (i.e. Starsoldier) and of course a return to (some of) our favorite ship variants.
Heh, Gaia is no more--they did another XBLA game under contract (something... about... baseball?) and then the team drifted apart. They never had the Wing Commander license or anything, though. They were an independant studio that EA contracted to do Arena. The project was managed by Sean Penney in Burnaby (who has also moved on, IIRC) and promotional things like the manual were done through EA proper.
(EA's big goal in their first wave of XBLA games was trying to decide if they should acquire studios for future projects. They were "testing" Gaia with Arena and Bizarre with Boom Boom Rocket... and Activision bought Bizarre right out from under them... and then gutted them just recently.)