Lazy Panda said:
Is it possible to get something completely different everytime you play a mission or something like that?
Well, first some missions have been slightly tweeked for some ships. Some missions were also designed so that you can use different strategies according to the ship you fly. And there is a third element, wich I don't think we ever mentioned before so I am gonna let you be surprised
ChrisReid said:
I don't know how the simulator works, but if there's a high score board, is there some way to export the data to create an online high score board? Some games that don't directly have any sort of internet play create a code that you take online to a website. The site then analyzes the code and converts it into a callsign and high score to post in the world rankings.
That would be possible. We could catch the score each time a sim mission is complete and send it automaticly over the net. It would involve modifications and re-distribution of the DLL patch.
But there are issues with this idea.
- First, we'd need a way to send these informations. Would you provide a FTP space where we could deposit some kind of transactional text files wich would be then compute and add to a database of some sort, so that visiting the CIC you'd be able to see the high scores on a web page though some code (php ?) ?
- I fear some stupid people may have fun at hacking the high score by sending crafted transactional files to be king of the top dogs...
- People with outbound firewalls might have to reconfigure it to allow the transactions to be sent. I wouldn't want to support those people. Would you ?
- Two people using the same callsign in Standoff would be messing each other's data in the online scores database.
- We didn't accord a too great importance at trying to balance the sim scores, so hight scores might get boring it they all look the about same for everyone... I don't know, I never compared my score with others