ZekeSulastin
Spaceman
Origin only wrote a fog routine for the 3dfx Voodoo chipset in Prophecy/Secret Ops - has anyone made a patch to allow D3D devices to have fog in the game? (Secret Ops preferred - thinking of Unknown Enemy)
Originally posted by Nomad Terror
Or you could assume otherwise and think that everyone on these boards are a pack of loonies. I wouldn't think you'd do that, though...
Originally posted by ZekeSulastin
I was looking because I was playing Unknown Enemy (excellent SO mod). In the simulator, there is a "Nebula" mission. All that was different was a moving green space texture, and full green lighting on all the ships. Not hard. Then it hit me - it probably made heavy use of the fog effect ...
Although a nebula fog would just be fogging with a very short visible range, with coloured lighting, wouldn't it?Originally posted by ChrisReid
The fog in the vision engine wasn't like nebula fog...