ZekeSulastin
Spaceman
Origin only wrote a fog routine for the 3dfx Voodoo chipset in Prophecy/Secret Ops - has anyone made a patch to allow D3D devices to have fog in the game? (Secret Ops preferred - thinking of Unknown Enemy)

And to answer yours, D3D is the only thing available ...Originally posted by Nomad Terror
Or you could assume otherwise and think that everyone on these boards are a pack of loonies. I wouldn't think you'd do that, though...
Originally posted by ZekeSulastin
I was looking because I was playing Unknown Enemy (excellent SO mod). In the simulator, there is a "Nebula" mission. All that was different was a moving green space texture, and full green lighting on all the ships. Not hard. Then it hit me - it probably made heavy use of the fog effect ...
Although a nebula fog would just be fogging with a very short visible range, with coloured lighting, wouldn't it?Originally posted by ChrisReid
The fog in the vision engine wasn't like nebula fog...