Originally posted by ChrisReid
There are two primary winning and two primary losing endgames. The winning endgame is determined on Hawk and Panther's morale more than what you pick in those three central decisions.. though those are major factors.
Originally posted by RAMROD
I know one of the loosing endings with where Tolwyn does attack the UBW but what is the other one?
Please don't say that Seether wins
Originally posted by TopGun
Yeah to get the Admiral ending you had to use the Flash-Pack of the Ella Superbase, and to get the Instructer ending you had to use the Flash-Pack on the TCS Vesuvius.
Originally posted by Ghost
You must also agree more with Panther than Hawk to get the instructor ending, like helping the civilians in Circe,etc.
You can nuke Ella and still get the instructor ending.
Damn...Originally posted by ChrisReid
Right! I can't say this enough.. people always confuse it. It's not exactly agreeing with them.. it's for higher morale. There are nine plot points throughout the game that affect their morale. Whomever has the higher morale brings the winning endgame. The three big decisions, one of which is flashpaking Ella, are big because they both increase one person's morale while lowering the other. The six other choices just affect one person's morale. But because of those.. you could side with Hawk on two of the big three and still get the positive ending if you play your cards right.. and vice versa.
Originally posted by TCSTigersClaw
There is one more ending!!
From the early begining , if you are an awfull pilot, Tolwyn retires you