NapoleanAce
Spaceman
Quick comment...
Has anyone ever played a version of WC2 where the friendly capships you are assigned to escort can actually be killed by enemy fire? This trait made the game much easier than in WC1, but I felt like a cheater when a ship I was supposed to protect (Paladin's Free Trader, for example) would "die" -- at least I'd hear the music for it, but it never blew up. I could dilly dally all day while enemy fighters slashed away at it and not have a thing to worry about. I know some ships weren't invulnerable, like the Bhomis, Excalibur, Sable Star, even the Concordia on some occasions...but with others, it's like the computer was cheating for me.
Has anyone ever played a version of WC2 where the friendly capships you are assigned to escort can actually be killed by enemy fire? This trait made the game much easier than in WC1, but I felt like a cheater when a ship I was supposed to protect (Paladin's Free Trader, for example) would "die" -- at least I'd hear the music for it, but it never blew up. I could dilly dally all day while enemy fighters slashed away at it and not have a thing to worry about. I know some ships weren't invulnerable, like the Bhomis, Excalibur, Sable Star, even the Concordia on some occasions...but with others, it's like the computer was cheating for me.