spiritplumber
Spaceman
Forum Moved
Further discussion about development has been moved to
http://vegastrike.sourceforge.net/forums/viewforum.php?f=12
due to excessive moderation here. Anonymous posting is allowed but
discouraged. Also, hellcatv will be checking that forum more often, which
should allow us to do some stuff which is only possible by modifying the
exe.
No change in the data file... get the update instead
http://www.spiritplumber.com/priv_remake/wcu-code.rar
Asteroids can be minable correctly -- blow up a 'roid, blow up the asteroid chunks, and tractor in the ore.
Fleet battle AI works better (For kicks, try the "battle royale" mission)
Jump points animate correctly
Phase shields work correctly
Torpedos work correctly
System files outside of Gemini fixed (thank thehawk for this, i'm a lazy ass... ^^; )
AI ships launch torpedos and capship missiles when they should
Strakha cloaks when it should (I think I got it at any rate...)
http://www.spiritplumber.com/priv_remake/wcu-data-update.rar
New animation for mass drivers, antimatter guns and the phase transit cannon.
Further discussion about development has been moved to
http://vegastrike.sourceforge.net/forums/viewforum.php?f=12
due to excessive moderation here. Anonymous posting is allowed but
discouraged. Also, hellcatv will be checking that forum more often, which
should allow us to do some stuff which is only possible by modifying the
exe.
No change in the data file... get the update instead
http://www.spiritplumber.com/priv_remake/wcu-code.rar
Asteroids can be minable correctly -- blow up a 'roid, blow up the asteroid chunks, and tractor in the ore.
Fleet battle AI works better (For kicks, try the "battle royale" mission)
Jump points animate correctly
Phase shields work correctly
Torpedos work correctly
System files outside of Gemini fixed (thank thehawk for this, i'm a lazy ass... ^^; )
AI ships launch torpedos and capship missiles when they should
Strakha cloaks when it should (I think I got it at any rate...)
http://www.spiritplumber.com/priv_remake/wcu-data-update.rar
New animation for mass drivers, antimatter guns and the phase transit cannon.