For all those polies the nose is mighty annoying. Done by the new 'focker' who hangs around with CMD, Lestat et all if I'm not mistaken? Far too straight and coneish, none of the slight hint of roundness you get from all the macross series and games. I felt the rather simple one they used a while back in the hw1 mod/VO was better. Otherwise superb, especially the texture job.
That is one mighty darn nice texturing job! I think the nose is not at all bad for 1650 polys...it's hard to smooth it out much more than that without upping the poly count a great deal.