Standoff OGL mode Questions..

JasonRocZ

Vice Admiral
I've got a question for this and Pedro would definately be able to help but....In the Standoff mod. when selecting OGL options...There's a capship distance measure... How is that added to the original and updated OGL that Pedro made? I'd really like to be able to view the midway farther than 30-40 Klicks. As I'm sure everyone else would too especially on higher machines. Any help would be greatly appreciated
 
This is not something the OpenGL mode implemented, but rather a EXE patch HCl originally made for Unknown Enemy, which was slightly improved for Standoff.

IIRC, you did build a new EXE patch DLL for your project based on the UE DLL's source. Look carefully at the source, you'll find the patch.
Code:
// increase 50000 rendering limit
void capship_distance_patch_install(void)
{
	*(float *)0x4d194c = 500000.0f;
}
The only difference with the Standoff version of it is that whereas UE's patch changed the viewing distance for a fixed value, Standoff's DLL let the user provide the viewing distance value, saved in the config file.
 
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