Aginor
Vice Admiral
Hey guys!
As I am trying to get the mod development out of its hiatus I figured it would be a good idea to post a development thread. Until now the info about my mod is spread over several threads, I am trying to change that.
I am also going to try and write small updates at least every two weeks, to try and motivate myself to finish this thing.
So here is all the info I am willing to give you now, without too many spoilers.
"Sivar's Hand" Kilrathi mod / campaign for Wing Commander Saga
About the story:
First of all: I don't have many dialogues during the missions, because I don't like that. Especially when there is no possibility to skip them. I love Saga, but IMO that's a weak point of the campaign.
The most important plot points will be in the briefings and a few in the missions. Reading the story is not required to enjoy the missions. I love story, and I am writing a full (and not too short) story that I hope people will enjoy. So I decided to not include the story in the mod itself, but to include it as a PDF file to read on your phone, tablet, PC or whatever you like.
There will be breaks in it that tell you when the missions are supposed to be flown, in order to not spoil them for you.
In good old WC fashion the story is about a rookie pilot on his first assignment.
Mod features:
Planned features that may or not make it into the mod:
Release date:
I have no clue. Really. I hope I will be able to get it done eventually.
If I have the most important stuff finished I might release the missions as single missions, kind of a episodic release. That way you guys could play the mod, even if I never finish it. I could also tackle the missions one piece at a time.
Difficulty level:
Not hard. Not as hard as Saga, and DEFINITELY not as hard as UE or Standoff. I am not that good of a pilot myself, so I wouldn't be able to test the missions if they were hard. I hope people will enjoy them nevertheless.
Status:
So where are the blockers?
Well, the story is in my head, but not on paper yet. Most parts of it are finished (9 of 12 chapters, approximately), and thanks to capi the words sound much better now. Keep in mind that I am not a native English speaker, and I am writing that thing in English (what the hell was I thinking?) This is probably what will take the most time. Also this is the first story with more than a few pages that I have ever written. I am probably not the best writer out there, so don't expect high-literature. I don't know yet, since not many people have read my story yet. Those who have read it didn't complain though.
The missions are not quite finished. They are all there, but they lack some dialogues, debriefings, possibly voiceovers, and a bit of balancing/bugfixing. Also the player isn't given any awards or promotions yet.
I still need some graphics. Not many, but a few. A Kilrathi player portrait is the minimum.
If I can't find someone to render or draw it, I will take a Kilrathi helmet from WC3 and use that. But I would like to have that, and a few more portraits for main characters in the story PDF. So if an artist reads this and wants to draw some space cats: PM me!
That's all for now.
My first task: I will try and write another chapter for for the story in the next few days.
For the glory of Kilrah, the Emperor and the Empire!
As I am trying to get the mod development out of its hiatus I figured it would be a good idea to post a development thread. Until now the info about my mod is spread over several threads, I am trying to change that.
I am also going to try and write small updates at least every two weeks, to try and motivate myself to finish this thing.
So here is all the info I am willing to give you now, without too many spoilers.
"Sivar's Hand" Kilrathi mod / campaign for Wing Commander Saga
About the story:
First of all: I don't have many dialogues during the missions, because I don't like that. Especially when there is no possibility to skip them. I love Saga, but IMO that's a weak point of the campaign.
The most important plot points will be in the briefings and a few in the missions. Reading the story is not required to enjoy the missions. I love story, and I am writing a full (and not too short) story that I hope people will enjoy. So I decided to not include the story in the mod itself, but to include it as a PDF file to read on your phone, tablet, PC or whatever you like.
There will be breaks in it that tell you when the missions are supposed to be flown, in order to not spoil them for you.
In good old WC fashion the story is about a rookie pilot on his first assignment.
Mod features:
- all Kilrathi fighters flyable (although you won't fly all of them in the campaign)
- custom HUDs for all the fighters
- a bit of re-balancing
- campaign with 11 or 12 missions (not sure about that yet)
- one or two single missions
- some LUA scripting to allow for special features, including
- better cloaking scripts for mission designers that like the Strakha
- cloaking for player ship and wingmen, WC style
- script allowing ships to lay mine fields, or put turret mines into the mission
- in-mission refueling / rearming
- new user interface, Kilrathi style
- new Kilrathi wingman voices
- Kilrathi mission template for mission designers
- briefings, halfway WC style. (actually more FS style, but I did my best. Can't do them Saga style)
- Kilrathi awards and ranks
- a new weapon
- one or two new ships
Planned features that may or not make it into the mod:
- main hall
- Kilrathi version of ASSM
- voiceovers for the briefings
- voiceovers for the in-mission dialogues
- version of the story for people who don't like to play, but like to read. You will be able to read the whole story like a book, including the missions. This is something I really would like to do.
- more missions once the mod is released
- a very small trailer/teaser video
Release date:
I have no clue. Really. I hope I will be able to get it done eventually.
If I have the most important stuff finished I might release the missions as single missions, kind of a episodic release. That way you guys could play the mod, even if I never finish it. I could also tackle the missions one piece at a time.
Difficulty level:
Not hard. Not as hard as Saga, and DEFINITELY not as hard as UE or Standoff. I am not that good of a pilot myself, so I wouldn't be able to test the missions if they were hard. I hope people will enjoy them nevertheless.
Status:
So where are the blockers?
Well, the story is in my head, but not on paper yet. Most parts of it are finished (9 of 12 chapters, approximately), and thanks to capi the words sound much better now. Keep in mind that I am not a native English speaker, and I am writing that thing in English (what the hell was I thinking?) This is probably what will take the most time. Also this is the first story with more than a few pages that I have ever written. I am probably not the best writer out there, so don't expect high-literature. I don't know yet, since not many people have read my story yet. Those who have read it didn't complain though.
The missions are not quite finished. They are all there, but they lack some dialogues, debriefings, possibly voiceovers, and a bit of balancing/bugfixing. Also the player isn't given any awards or promotions yet.
I still need some graphics. Not many, but a few. A Kilrathi player portrait is the minimum.
If I can't find someone to render or draw it, I will take a Kilrathi helmet from WC3 and use that. But I would like to have that, and a few more portraits for main characters in the story PDF. So if an artist reads this and wants to draw some space cats: PM me!
That's all for now.
My first task: I will try and write another chapter for for the story in the next few days.
For the glory of Kilrah, the Emperor and the Empire!