Ed, in that respect, you're right. It is a space-war sim, not a Zelda game. I agree there. But still, in the missions where that stuff happens, it's usually a setup to where you already know you're gonna have to do more than just fly and shoot.
"Casey, there's a cluster of enemy ships waaaaay out in one direction. You and your wing all fly out there, leaving us behind to fend for ourselves if something goes wrong, and dogfight mindlessly, not paying attention to the space around your carrier, okay?"
Then, a moment later, "Oh! Oh! Casey! Enemy ships have appeared from the other direction, but you're fifty thousand klicks out, and you've already used your booster pack, so you'll have to afterburn back here in order to barely have time to shoot down the fatal torpedo and then scramble like mad to keep the bombers from getting more shots at us! Hurry!"