Pedro
Admiral
The UK release date is tommorow but my copy turned up in the morning post today so I felt the need to post my impressions, btw a big thanks to Kris, Chris and anyone I may have missed from the special thanks to section, anyone who contributed to a game like this has my hugest thanks as well 
My first reaction was to put it in the Gameboy Player and use the Wavebird, this is a mistake, digital controls do not map well onto analogue sticks, so then I tried the digital Hori pad, even worse, that pad isn't designed for 3D movement (perfect for platformers though) so I strapped it into the GBA SP and woah!
Firstly the GBA SP pad is perfect for this game, its not as good for platformers etc IMO as the GBA pad but for this control is made a breeze and whilst it takes a while to get used to changing speed and weapons once you've learnt how its 2nd nature.
Best engine I've ever seen on the GBA using its full resoloution, hence looks stunning on the tiny screen (so again I vote for using it on the gameboy). Speech quality is near perfect although it really would have been nice to have it included in the introduction, a larger catridge to accomodate the kilrathi prophecy would have made all the difference.
I can't see the method of story telling working too well for rookies since it may get a little confusing as to whats going on, for me however its perfect as I can skim through and remember what happened. Music is horrible I have to say (I'm sure michael would have been willing to compose them some tunes if they'd just asked!) but the graphics make up for that big time.
My only real complaint is what eventually caused me to see the end credits (and thus the CIC staffs names, thank you again), I encountered a glitch, I was a few metres from the midway and suddenly I was miles from it and the bugs destroyed it whilst I was burning up afterburner fuel to get there.
In short if you're a Wing Commander fan you should own this title.
It controls better than the PSX games imo and looks almost as good. Perhaps the PSP will find us playing a full video version of the title shortly?
For now though this is the best engine I have ever seen of a gameboy title, the conversion is very faithfull, the rooms look stunning, 90% of the conversations are still in place and the in mission speech brings a smile to my face every time.

My first reaction was to put it in the Gameboy Player and use the Wavebird, this is a mistake, digital controls do not map well onto analogue sticks, so then I tried the digital Hori pad, even worse, that pad isn't designed for 3D movement (perfect for platformers though) so I strapped it into the GBA SP and woah!
Firstly the GBA SP pad is perfect for this game, its not as good for platformers etc IMO as the GBA pad but for this control is made a breeze and whilst it takes a while to get used to changing speed and weapons once you've learnt how its 2nd nature.
Best engine I've ever seen on the GBA using its full resoloution, hence looks stunning on the tiny screen (so again I vote for using it on the gameboy). Speech quality is near perfect although it really would have been nice to have it included in the introduction, a larger catridge to accomodate the kilrathi prophecy would have made all the difference.
I can't see the method of story telling working too well for rookies since it may get a little confusing as to whats going on, for me however its perfect as I can skim through and remember what happened. Music is horrible I have to say (I'm sure michael would have been willing to compose them some tunes if they'd just asked!) but the graphics make up for that big time.
My only real complaint is what eventually caused me to see the end credits (and thus the CIC staffs names, thank you again), I encountered a glitch, I was a few metres from the midway and suddenly I was miles from it and the bugs destroyed it whilst I was burning up afterburner fuel to get there.
In short if you're a Wing Commander fan you should own this title.
It controls better than the PSX games imo and looks almost as good. Perhaps the PSP will find us playing a full video version of the title shortly?
For now though this is the best engine I have ever seen of a gameboy title, the conversion is very faithfull, the rooms look stunning, 90% of the conversations are still in place and the in mission speech brings a smile to my face every time.
but what I have played it is good. The controls are hard to get used to but like similar games they get easier the more you play.
)