new detroit model

zergnerd

Spaceman
I finally got the chance to download 1.0. Looks nice. Especially the new cockpits. I modeled the landing pad for New Detroit this weekend in an attempt to better my Blender skills--no texturing. (yeah I'm a Blender guy instead of a Wings guy ;))
newDetMod.png

I've exported it to dxf format here. Delete the .jpg extension needed for uploading, and use .dxf as an extension. Anyone who wants to texture it should feel free to do so.

zergnerd
 
say, thats not to shab there :)

some questions, whats the tri count? and also, is it UV mapped?

there are a few innacuracies, but overall VERY nice, i'll post up a high res reference shot if you want it to fix up some stuff. good work though, very nice start for sure :)
 
whats the tri count? and also, is it UV mapped?

I don't yet know the tri count, but have submitted to the blender forum asking how to do this. No it is not yet UV mapped since I still need to learn how to do this. :p

I would like to see a good reference shot since it was difficult to make out a few of the details from the screen capture I had. Thanks

zergnerd
 
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