Making the Games: Piranha Artwork (November 15, 2008)

Bandit LOAF

Long Live the Confederation!
Last but not least, here's the Piranha! In fact, it was supposed to be first. Read the following text as if it came before the last few news updates...
Today marks the first in a week of Confederation fighter updates. Johnny's collection included a huge number of high resolution renderings and other images of the game's fighters, so we're featuring one class a day (leading up to an update with over twenty new images of the Vampire!). First up is, naturally, the nimble Piranha:


Thanks to Captain Johnny for both archiving and providing this material!







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Original update published on November 15, 2008
 
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I think because in WCP/SO we have the Wasp to handle scramble ops that the Piranha became just a early game fighter. As you said though, it is too bad, it's a great ship.

In WCP MP I like to think of an all piranha fight as the one requiring the most skill since you have limited missiles and HS missiles are useless in MP. It's all about gunnery skills.
 
It's all about gunnery skills.

That's what I loved about it. It reminded me of pecking away at a Gratha in my Hornet as opposed to most of the ships in the game that blasted the enemy to pieces either with a massive gun salvo or one shot with a charging mass driver.
 
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