Making the Game - Part 9 (May 14, 2008)

Bandit LOAF

Long Live the Confederation!
Today we have the May 3rd, 1996 Component Manager Meeting Agenda, with comments and status updates from all the groups working on the game. What interests me the most here is the amount of control this group seems to have over the entire Wing Commander property - they're monitoring the big titles in development, Wing Commander V and Maniac Missions, but also keeping tabs on Wing Commander IV Playstation, The Darkening and even sending representatives to LA to make sure that MCA/Universal is not "fucking up the property" on Wing Commander Academy TV. I also think everyone can take something different away from these -- for example, I imagine some 3D artists probably understand what it means that the art team is all learning Alias better than I do.

WCP_Component_Manager_Meeting_Archivet.jpg


Wing Commander V Component Manager Meeting Agenda
Download (4.2 MB)

Date: May 3, 1996
Project: Wing Commander Prophecy
Donated By: Billy Cain
Pages: 9


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Original update published on May 14, 2008
 
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No clue! I would assume that it's some sort of in-joke, possibly completely unrelated to Wing Commander. Maybe Johnny knows?
 
I thought it might be something to do with co-operation. Something like, "no more us vs them" mentality.

Page 3: "shamed by the superior organizational skill of Mr Frank Roan" :)
 
There's something I wondered about: are all people involved in such a project more or less buddys? Because I learned in school that swearing is highly frowned upon in the US and yet in the last updates I read the f-word at least twice.

I certainly do not have any problems with it, I just wondered whether I was taught a cliché in school or the people involved were closer than I thought.
 
There's something I wondered about: are all people involved in such a project more or less buddys? Because I learned in school that swearing is highly frowned upon in the US and yet in the last updates I read the f-word at least twice.

It depends entirely on the context. A bunch of guys working obscene hours on a video game will be in a very different business setting than your typical office.
 
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