Making the Game: Mission BMP1 (April 29, 2009)

Bandit LOAF

Long Live the Confederation!
Today we end the 'mission' updates... with a colorful treat! Last, but not least, we have the plans for a single multiplayer mission. As follows: "At the beginning of the mission fighters from each side are set against the interceptors defending the others base ship. Once the fighters have taken out the interceptors that teams bombers will start to take out the others carrier. The first side to achieve this goal is the winner. When a ship, other than the two Carriers, dies it will be re-spawned inside its own base ship." I know there has been a lot of discussion lately as to whether or not the Prophecy team ever intended to include multiplayer... this should add something to that debate!

These updates are thanks to John "Captain Johnny" Guentzel, who provided several CD image archives of material used by the Wing Commander Prophecy development team!

MTG_Mission_BMP1t.jpg


Mission BMP1
Download (37 kb)

Date: May 25, 1997
Project: Wing Commander Prophecy
Donated By: John Guentzel
Pages: 2


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Original update published on April 29, 2009
 
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broken link

I'm just reporting that the link to that document does not work. I hope I didn't break the internet again. This might be worse than that one time I left some forks in the microwave :P
 
This reminds me a lot of the Capship mode in Arena. It certainly would have been interesting to play.
 
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