First of all, sorry for making a whole friggin' thread.
Please feel free to move it wherever it may be more appropriate.
I've been Wing Commander fan for a long time. I've finished WC1/2 countless times back in the days when steam engines were all the hype. Okay, maybe not that long ago, but 199x is really an ancient history by today's media standards. Due to some circumstances I was not able to play the latest two games until recently. Which I did now and have only finished the last Prophecy mission like an hour ago.
Well, of all the WC games, I must say that WC4 seems like a winner to me, story-wise. As I browsed through these forums and guides on wcnews.com, I've been trying hard as hell to not get hit by spoilers. Which I must say, I've almost succeeded in. Still, I had a true and genuine shocker out of Tolwyn's "grand entrance". My jaw literally dropped at that moment. Oh, and I also ditched the Confederation and still haven't played the other game path. So, more reason to come back later.
The problem with this game? Missiles. How come they're almost harmless in all other WC games, and deadly as hell in this one? When one missile takes you down in any ship with full shields in like 9 cases out of 10 - that just seems far more random than it should be. You can forget the guns, just target an enemy, get close to his tail, press enter, repeat. If you hear the lock tone, weaver around like mad, toss ECM's around like confetti and pray (optional).
Prophecy seemed a bit... undeveloped. Like they had a budget cut or something. There are no people to talk to between missions most of the time (and the closer to the ending, the less intermissions you get) and it's almost only generic briefing movies in that part of the game. At least, the final battle was really climatic.
Now, for my questions:
- Are Dallas and Hawk condemned to die? I never really tried to replay any missions, I just went with failures (I think there were like 5 or 6 missions I blew) so I was wondering about that.
- What is Hawk's problem? He was disgruntled by having to work with the cats in WC4, and in this one he's lunatic about them. Was it simply Casey's presence on board that reminded him of Iceman's death?
- ...I have to run now, but I'll ask more questions later.
Thank you in advance!
Please feel free to move it wherever it may be more appropriate.
I've been Wing Commander fan for a long time. I've finished WC1/2 countless times back in the days when steam engines were all the hype. Okay, maybe not that long ago, but 199x is really an ancient history by today's media standards. Due to some circumstances I was not able to play the latest two games until recently. Which I did now and have only finished the last Prophecy mission like an hour ago.
Well, of all the WC games, I must say that WC4 seems like a winner to me, story-wise. As I browsed through these forums and guides on wcnews.com, I've been trying hard as hell to not get hit by spoilers. Which I must say, I've almost succeeded in. Still, I had a true and genuine shocker out of Tolwyn's "grand entrance". My jaw literally dropped at that moment. Oh, and I also ditched the Confederation and still haven't played the other game path. So, more reason to come back later.
The problem with this game? Missiles. How come they're almost harmless in all other WC games, and deadly as hell in this one? When one missile takes you down in any ship with full shields in like 9 cases out of 10 - that just seems far more random than it should be. You can forget the guns, just target an enemy, get close to his tail, press enter, repeat. If you hear the lock tone, weaver around like mad, toss ECM's around like confetti and pray (optional).
Prophecy seemed a bit... undeveloped. Like they had a budget cut or something. There are no people to talk to between missions most of the time (and the closer to the ending, the less intermissions you get) and it's almost only generic briefing movies in that part of the game. At least, the final battle was really climatic.
Now, for my questions:
- Are Dallas and Hawk condemned to die? I never really tried to replay any missions, I just went with failures (I think there were like 5 or 6 missions I blew) so I was wondering about that.
- What is Hawk's problem? He was disgruntled by having to work with the cats in WC4, and in this one he's lunatic about them. Was it simply Casey's presence on board that reminded him of Iceman's death?
- ...I have to run now, but I'll ask more questions later.
Thank you in advance!