MjavTheGray
Spaceman
I've decided to unite two questions in one thread. This way there're more chances that the topic would live long happy life...
The first thing I wanted to ask was all-famous Dralthi - how was it supposed to be a raider in Privateer, while it is not jump capable?
The second thought was about Venture fighting Dralthi. Though in the game (WC1) the corvette has no chances against any fighter, the book (the one which tells about the suicide misson for Venture sent to Vukar Tag) says that Venture defeats Dralthi easily.
So the third thought was about capship agility - how came that WC1,WC2,WC3 ships REALLY ARE MUD PIGS, while in WCIV we do see the 'dogfight' of two megacarriers (Vesuvius vs St.Melon ), and we do see Intrepid evading Vesivius attack easily enough.
And all these three capships (and looks like the in-book Venture, too) are so agile - that they put Longbow to shame?!
Summary:
1. Is Dralthi jump-capable?
2. How agile are capships ? How does their maneur ability progress?
The first thing I wanted to ask was all-famous Dralthi - how was it supposed to be a raider in Privateer, while it is not jump capable?
The second thought was about Venture fighting Dralthi. Though in the game (WC1) the corvette has no chances against any fighter, the book (the one which tells about the suicide misson for Venture sent to Vukar Tag) says that Venture defeats Dralthi easily.
So the third thought was about capship agility - how came that WC1,WC2,WC3 ships REALLY ARE MUD PIGS, while in WCIV we do see the 'dogfight' of two megacarriers (Vesuvius vs St.Melon ), and we do see Intrepid evading Vesivius attack easily enough.
And all these three capships (and looks like the in-book Venture, too) are so agile - that they put Longbow to shame?!
Summary:
1. Is Dralthi jump-capable?
2. How agile are capships ? How does their maneur ability progress?