anyway, how on earth does the Vesuvius turn like that? in the battle with the st. helens, i tried to take out all it's turrets. i was in a banshee. i took out about 45% of the turrets when the ship slammed into me. that damned thing's more manuverable than a fighter!
If I recall correctly, the Vesuvius' super-turning-ability is an error -- the result of trying to script the Vesuvius/St. Helens battle in-game and then giving up...
vesuvius would have one. it had torpedo prrof armor remember...
Not torpedo proof -- *flashpak* proof... and it's not the result of super-armor -- it's the result of an alloy which prevents the flashpak from superheating the ships skin.
And why was the Sivar designed to attack stations when it had all those turrets on it?
Not stations... stationary targets. Cities and such. Did you play SM1? The Sivar Dreadnought is a weapon for attacking planets... its weapon is too slow to hit another ship.
And against one HUGE ship, whose armor is supposed to be so thick as to be invulnerable against torpedoes.
Torpedoes do damage the dreadnought, IIRC.
10 heavy carriers is probably all Confed had left by the end of the War, that and a few light carriers, a bunch of Escort carriers, some destroyers, some cruisers...
At the end of Fleet Action, the Confederation should have 8 fleet carriers (Concordia and Confederation class) with 4 more coming online before WC3. Concordia is lost, so that's 11 fleet carriers circa WC3. The Kilrathi should have 17 fleet carriers (Snakeir class - 2 of which are crippled and in drydock) and 9 heavy carriers (Hakaga class - 2 of which are crippled and in drydock).
The Kilrathi had also built a new fleet of Bhantkara class heavy carriers (we encounter them at Blackmane Losing 1, Ariel 1, Ariel 3, Hyperion 2 and Freya 1 in WC3 PC... I'm going to have to look over the 3DO versio tonight to get a total count... and then add in video sequences and the Karga) and several Hvar’kann class dreadnoughts (I'm thinking 3, but there may be as many as five -- I'll have a definate number tonight).
None of this takes into account light carriers (which Confed uses en-masse, and the Kilrathi have just begun to produce in WC3), escort carriers (used now in large numbers by Confed and the Kilrathi), strike carriers (50 Bengals would have been produced by WC3 -- most were probably lost), cruisers and destroyers (which number in the thousands-per-class according to the handbook) and weird stuff like the Lexington from Armada.