I need to put some slanted turrets on a model conversion to SO engine.
I'm using turrets.exe and I'll reach until put a 90 degree angle fine.
The problem is when I try slanted rather than a 90 degrees.
When I modify the parameters to slant it the turret also is "as twisted" then it seem can not calculate well the shot position (shoot to any place far of rhe player)
Somebody can explain what's exactly the Vector1, Direction, and Vector3?
Also I try with collsphr.exe on button to "rotation calculation" but this only request "X Axis" three times.
If someone any time has this problem and know how do it please post here.
Thanks!
I'm using turrets.exe and I'll reach until put a 90 degree angle fine.
The problem is when I try slanted rather than a 90 degrees.
When I modify the parameters to slant it the turret also is "as twisted" then it seem can not calculate well the shot position (shoot to any place far of rhe player)
Somebody can explain what's exactly the Vector1, Direction, and Vector3?
Also I try with collsphr.exe on button to "rotation calculation" but this only request "X Axis" three times.
If someone any time has this problem and know how do it please post here.
Thanks!