from Wc2 to Wc3

Originally posted by OriginalPhoenix
The Battle of Terra in FLEET ACTION, which occurred between WCII and WCIII, decimated the Terran fleets, necessitating rapid build-up and manufacturing. Most of the ships you see in WCIII were in fact around previously, but not visible in the games. Only the Thunderbolt and Excalibur were really in any way new to the fleet in 2669.

While we're talking about this time period, I could use some details on it... Could anyone please tell me when did the BoT end (mid-to-late '68, I'm guessing...?) and when did the Thud enter service, so that I can fix any potential mistakes on my project's storyline?

--Eder
 
Hmmm.... I'm pretty sure torpedo's were only brought in as the answer to phase-shields... which were not created sometime between WC1 and WC2.... that's a big space though LOL

use your imagination and all the fame and glory of the Wing Commander universe is open for you...

And in the spirit of that statement, which strangely inspired me... here is my theory besides the "stupid designer errors" one LOL

Here are the games in chronological order

WC2, Academy, Priv, Armada, WC3

And here are all of the confed fighters from those games

Ferret, Epee, Stiletto Rapier, Sabre, Broadsword, Crossbow, Morningstar, Wraith... Arrow, Hellcat, Phantom, Thunderbolt, Gladius, Banshee, Longbow, Excalibur...

And here are my completely personal ideas, if you don't agree... that's cool, but I don't think anybody can say they are right or wrong since it's all just based on screw-ups of the makers of Wing Commander.

FERRET: This was introduced as a patrol fighter in the beginning of wing commander 2, and is suggested that it is not cutting edge, seeing as how a backwater outpost is outfitted with them, and the confederate flagship herself, the concordia, is not. Also, it gives the feel that it is old due to the refit it recieces in the Special Ops add ons.

EPEE: Seems to me this is the low-budget crap fighter, but seemingly newer (ITTS, Particle Cannons). Probobaly more recent than the ferret.

RAPIER: We all know this... so never mind.

SABRE: More or less, just a damn good fighter built between WC1 and 2, but maybe aging? (crap armor, not impressive shields) I think it was a replacement for the Raptor, which was around before WC1.

BROADSWORD: Built with one specific purpose in mind - to deliver torpedos to capships with phase shielding. Probobaly came in when phase shields did. Maybe a little old? (They were replacing it with the Crossbow)

CROSSBOW: Introduced to replace the Broadsword.... I'm not sure but I don't think it ever ACTUALLY hit mass production.

MORNINGSTAR: Another confed prototype built to house the Mace..... I doubt it ever hit production.

STILETTO: Probobaly in service at the same time as all of the WC2 fighters, but through circumstance, you don't get to see one until Privateer.

WRAITH: The prototype was available in Academy to fly... suggesting it was slated for production, might have even been well into production, but since it seemed VERY costly with it's amazing speed and reapercannons/leach missiles. Maybe when the peace accord was signed confed halted the project. But in Armada it appears again.... I guess the remaining Wraiths were transfered to the TCS Lexington (see my gladius theory below)

GLADIUS: Okay, I feel all of the fighters on the TCS Lexington(armada) were sort of out of place, maybe they just threw together a rag-tag order of whatever they could find for the fighter compliment after the results of the Battle of Terra... The Gladius B is a modified version of the militia fighter(seen in priv), with new engines, weapons, and shielding.

ARROW: Probobaly developed in the time of WC2, in early testing... after all, the WC2 fighter's weapons were way behind the known technology(shown in priv) and it was time for a new generation of craft. In Armada the Arrow and the Gladius both have a green looking engine, different from the other craft, and they are both VERY fast. This could be a new expirimental type of Ion engine, which is taken out of the Arrow by WC3 because it's probobaly too expensive with the new weapons systems.

BANSHEE: Once again, in development at the time of WC2, but not to the point of being commissioned for production. Just the few surviving models were transfered to the mismatch compliment of the Lexington.

PHANTOM: Same as Banshee.

HELLCAT: Developed around the same time as the others, but when Confed needed to rebuild it's fighter numbers they built a lot of these, the new standard in mediocre cost for mediocre performance...

LONGBOW: The winner for the position of replacing the aged Broadsword bomber... put into heavy producton during the reconstruction after the Battle of Terra.

THUNDERBOLT: The relatively new basic heavy fighter for confed in WC3. Nothing too special.

EXCALIBUR: We all know this too.
 
Shield penetrating torpedoes were the big thing in Action Stations... Their use by the Kilrathi are what allowed them to ambush Confed and destroy much of their fleet during their initial attack.

The Arrow and Longbow were both around during WC1, as shown in the WCA cartoon.

There were at least two versions of the Broadsword. We see the heavier version in WC2. It carries two more torpedoes. The one we see in the movie is smaller and lighter, but carries only two. Otherwise they're the same. I would think that the WC2 Broadsword is the next model of the Broadsword seen in the movie, but that's pure speculation.
 
Hmmm.... I'm pretty sure torpedo's were only brought in as the answer to phase-shields... which were not created sometime between WC1 and WC2.... that's a big space though LOL

The shields in WC2 are a very specific kind of newly advanced phase shields -- but variants on the theme have existed forever. Torpedoes are first seen in Action Stations -- and, of course, used against the Meson Shields in the movie.

FERRET: This was introduced as a patrol fighter in the beginning of wing commander 2, and is suggested that it is not cutting edge, seeing as how a backwater outpost is outfitted with them, and the confederate flagship herself, the concordia, is not. Also, it gives the feel that it is old due to the refit it recieces in the Special Ops add ons.

The Ferret has been around since the late 30s -- we see them in The Confederation Handbook, escorting the TCS Iason.

(Concordia *is* outfitted with Ferrets -- you sometimes see them on escort duty).

EPEE: Seems to me this is the low-budget crap fighter, but seemingly newer (ITTS, Particle Cannons). Probobaly more recent than the ferret.

The addition of ITTS is probably a software upgrade of some sort... remember, ships are not *static* -- they'll be upgraded with the newest technology where possible. Variants Particle Cannons have been around as early as '54 (we see them as turret guns on a Broadsword in WCA). Similarly, Epee's are first seen in 2654, on the Tiger's Claw in WCA.

RAPIER: We all know this... so never mind.

Rapier II -- Rapier is something different <G>

SABRE: More or less, just a damn good fighter built between WC1 and 2, but maybe aging? (crap armor, not impressive shields) I think it was a replacement for the Raptor, which was around before WC1.

We first see Sabres in WCA, circa 2654.

BROADSWORD: Built with one specific purpose in mind - to deliver torpedos to capships with phase shielding. Probobaly came in when phase shields did. Maybe a little old? (They were replacing it with the Crossbow)


CROSSBOW: Introduced to replace the Broadsword.... I'm not sure but I don't think it ever ACTUALLY hit mass production.

MORNINGSTAR: Another confed prototype built to house the Mace..... I doubt it ever hit production.

I believe both did -- according to the Wing Commander Academy (game) manual.

GLADIUS: Okay, I feel all of the fighters on the TCS Lexington(armada) were sort of out of place, maybe they just threw together a rag-tag order of whatever they could find for the fighter compliment after the results of the Battle of Terra... The Gladius B is a modified version of the militia fighter(seen in priv), with new engines, weapons, and shielding.

SWC would imply that they're a spinoff of the Raptor.

ARROW: Probobaly developed in the time of WC2, in early testing... after all, the WC2 fighter's weapons were way behind the known technology(shown in priv) and it was time for a new generation of craft. In Armada the Arrow and the Gladius both have a green looking engine, different from the other craft, and they are both VERY fast. This could be a new expirimental type of Ion engine, which is taken out of the Arrow by WC3 because it's probobaly too expensive with the new weapons systems.

Arrows first show up in '54, for WCA (first episode).

PHANTOM: Same as Banshee.

The modern offshoot of the CF-105 Scimitar?

HELLCAT: Developed around the same time as the others, but when Confed needed to rebuild it's fighter numbers they built a lot of these, the new standard in mediocre cost for mediocre performance...

Been around forever -- there's even a statue of one at the Academy (in 2654).

LONGBOW: The winner for the position of replacing the aged Broadsword bomber... put into heavy producton during the reconstruction after the Battle of Terra.

Again, shows up in 2654.

While we're talking about this time period, I could use some details on it... Could anyone please tell me when did the BoT end (mid-to-late '68, I'm guessing...?) and when did the Thud enter service, so that I can fix any potential mistakes on my project's storyline?

BoT was late, late, late 2668 -- and possibly about a day into 2669.

The Thunderbolt VII entered service in late '68 -- about six months before WC3.
 
Yes yes, that's all very well and good Loaf, but I was choosing to ignore certain elements personally.... The Movie, the TV Show, and whatever else I feel like because that's obvilliously how the people responsible for the making of certain WC products did it. They just threw things together that didn't make any sense and caused MAJOR continuity problems... So if they can do it, then I can too! ;) And it's all just fun anyway, There is no REAL right or wrong way, it's a matter of personal opinion. What does it matter anyway?
 
Yes there is a right or wrong. It does not matter weather you blot out a certain product or not, it is still there. That is why it matters. And what major continuity problems are there?
 
Another Dumb Question

What class carrier is the TCS Lexington in Armada? The Lexington is WC4 is a Concordia class... but the original Concordia which started the "Concordia class," not the bad@$$ Concordia from WC2?

... and the TCS Princeton is the carrier undergoing ad-hoc repairs in WC4, right...?

Okay, so it was more than one dumb question :rolleyes:
 
Re: Another Dumb Question

AFIK, the class of the Armada Lexington is not given

The TCS Concordia from WC2 is a Confederation class dreadnaught.

Best, Raptor
 
Thanks, Raptor! Keeping track of every carrier and their class can get a bit frustrating.

It's a good thing I'm not a Navy man :D
 
Out of curisity what happened to the confed sealth fighter mentioned in wc3 did it become the lance/dragon or was it droped due to reduction of military funding. Also why are there only clocked fighters why not a clocked bomber or are the fighters capable of carring torps as seen in wc2 intro?

Ps is there a ship name and class list about?
 
Hi,

Not having seen Academy, I have a question. It was mentioned that there is a statue of the Hellcat seen in one of the episodes. Is it actually mentioned that it is a Hellcat?

My theory is that because WC is based on the Pacific theatre of WW2, the statue might be of a Wilcat fighteras mentioned in Action Stations. WW2 Wildcats and Hellcats looked very similar.

As to changes in Fighters, War always promotes rapid changes. The Americans have been using Tomcats and Eagles for over 20 years. Imagine using Spads and Sopwith Camels in WW2?

Cheers
 
Originally posted by Dark Tower
Also why are there only clocked fighters why not a clocked bomber or are the fighters capable of carring torps as seen in wc2 intro?
Well, there's a clocked Thunderbolt, and Thunderbolts carry torps. Here, I took a screenshot:
clockfighter.jpg

I took the shot while it was clocked.
 
Out of curisity what happened to the confed sealth fighter mentioned in wc3 did it become the lance/dragon or was it droped due to reduction of military funding.

I don't think we know what happened to it -- and I'm pretty sure it's not the Excalibur (it mounts an "integral MX-27BC guided-proton warhead" and the Excalibur isn't a stealth fighter).

Also why are there only clocked fighters why not a clocked bomber or are the fighters capable of carring torps as seen in wc2 intro?

Well, the Kilrathi had their early variant Strakha which mounted torpedoes... and the only Confed fighter designed from the ground up with a cloaking device (the Lance) mounted torpedoes.

Ps is there a ship name and class list about?

https://www.wcnews.com/articles/art22.shtml
 
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Yes there is a right or wrong. It does not matter weather you blot out a certain product or not, it is still there. That is why it matters. And what major continuity problems are there?

AHAHAHAHAHAHAHA No man, it doesn't matter, it's a damn computer game and whether you choose to believe it or not they didn't plan the continuity well. It's clear in WC1 that Blue Hair is new to the Claw, as he meets everybody for the first time... yet somehow (according to other products) he's met a lot of them before and miraculously forgot. There are so many other things that I will not waste my time on with continuity, but besides continuity, there's the simple issue of being lazy with making ships. The Salthi from Righteous Fire somehow turns into the shoklar in Armada, and Super Wing Commander is just completely messed. Again there are lots of other instances... I'm not going to name them. The simple fact is that it doesn't matter, they didn't think of these things while making the games/products, so why should anybody else? Just have fun with it and be creative.
 
I fail to see either the supposed the "laziness" of people who worked twenty hour days to get WC games out or the "creativity" behind ignoring things.
 
Originally posted by Corsair(pilot)
AHAHAHAHAHAHAHA No man, it doesn't matter, it's a damn computer game and whether you choose to believe it or not they didn't plan the continuity well. It's clear in WC1 that Blue Hair is new to the Claw, as he meets everybody for the first time... yet somehow (according to other products) he's met a lot of them before and miraculously forgot. There are so many other things that I will not waste my time on with continuity, but besides continuity, there's the simple issue of being lazy with making ships. The Salthi from Righteous Fire somehow turns into the shoklar in Armada, and Super Wing Commander is just completely messed. Again there are lots of other instances... I'm not going to name them. The simple fact is that it doesn't matter, they didn't think of these things while making the games/products, so why should anybody else? Just have fun with it and be creative.
Congratulations, you get...
assclown.jpg
 
Okay... look guys, you're all taking this WAY too seriously, it's kind of wierd actually. All I'm saying is that it doesn't matter HOW the fighters change so drastically from WC2 to WC3, because they weren't thinking of HOW it would happen when they made the games. Of coarse, all kinds of parallels can be drawn from other products to explain it, but again to my main point; IT DOES NOT MATTER. Everyone can think what they want to, it's JUST A GAME. And if something seems to appeal to you more in your own imagination, then use that to explain it.

And Frosty... I do not appreciate your assumptions that I do not know what I am talking about, that the value of my comment is the equivalent to "bullshit", or that I am an idiot.

And also...

there's the simple issue of being lazy with making ships.

I fail to see either the supposed the "laziness" of people who worked twenty hour days to get WC games out or the "creativity" behind ignoring things.

Perhaps I should refrase my comment in order for to understand the intent behind it. I did not mean the PEOPLE were lazy.

The ships in Super Wing Commander are exactly the same as the ships featured in other wing commander games. Example - the TCS Tiger's Claw (SWC) and the TCS Lexington (ARM). The time was not taken to make new designs.
 
They wouldn't be so harsh on you if you'ld quit trying to spoil their fun. (Some people do find it fun to try and fit it together!. . . Really!!!! )
 
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