Originally posted by Meson
Yes Zor, you do need their help...
Originally posted by Backslash
How does one listen to the audio files in Prophecy?
You don't mean you listened to ALL of them in one go, do you? Whoa.
Originally posted by Excalibur
Just going back to the Radar and Clock question. If Confed made a system that can detect and maybe lock on to cloaked ships, then surly, they would of found a way to enhance their cloaks so that they can't be picked up? Or something like that.
But any way, I think that it would of been cool to have that cloaking bit in the first mission. It would also make slightly more sence, if Confed could use cloaking devices. There would be some proceure that says something like:
"When entering an unknown situation or area, pilots must cloak their ships inorder to stay hidden from any unknown or hidden forces."
Thats if Confed had the use of cloaking devices which they do, and are used quite a bit in Arrows in WC4. So we know they do. So if they had cloaking devices, they would surly use them. Do you see what I'm saying?
I know that this sounds a little strange, but if you think about it, it does make sence. You don't make something like a cloaking devices, then make something that can detect it, and never touch ether of them again do you. Technology is always being updated.Just going back to the Radar and Clock question. If Confed made a system that can detect and maybe lock on to cloaked ships, then surly, they would of found a way to enhance their cloaks so that they can't be picked up? Or something like that.
We know Confed *is* still using cloak... Major Washington's squadron (recon squad that first investigated the bug incursion in WCP) had Excalibur's fitted with cloaking devices. 6 of these ships were detected and destroyed before Major Washington successfuly returned with recon data.
Originally posted by Mekt-Hakkikt
Well, we don't know maybe Confed is working on a new cloaking device but they just didn't have any breakthrough at the time of WCP.
So you can decompress multiple files? When I had a peek, I only remember doing it one by one. Yuck.Originally posted by Soma
I used Treman to get everything out of the TRE's and then I used HCl's Audio Prophecy Tool (it's at HCl's WC Editing Site, in the WC Projects 2001) decompress all those XA and IFF files, then just use a Winamp or similar program to listen to the sounds.
Originally posted by Saturnyne
Yes... many... many decoys... so... many decoys...
I'm gonna go uh... huddle in the corner in the fetal position for a while...
so... many.... missiles... decoys... aaaaAAAHhhhh....
Originally posted by Wedge009
It was hard enough for Paladin to push funding for the new capships to replace the Kilrathi War-era capships, IIRC.
So you can decompress multiple files? When I had a peek, I only remember doing it one by one. Yuck.
No, I know how to extract them all at once, but I didn't know you could decompress them all at once.Originally posted by Soma
I used Treman 1.0 and option number 2 is to extract all files from the TRE...