Cool Privateer trivia:
- You can actually fire missiles at targets behind you as they give chase. It's simply a matter of selecting cockpit view, arming the missile, hit fire, then select rear turret view and locking on to your pursuer from there...then watch the missile emerge from the back of the ship and wipe out the pursuing target.
- You can afterburn through Asteroids without ever hitting them or dying. Simply line up with your nav-destination crosshair, and whilst holding down on the afterburner, 'circle around it' so that you're heading towards it but constantly pitching and yawing big circles so that it stays basically in the middle of the screen.
- You can attack (and I think destroy) the Steltek scout that gives you the information about the drone and arms you to attack it. The scout offers no resistance, and appears to be unarmed, but it will become a 'red' target after you start shooting at it, but will continue talking to you as normal. You don't need to use the Steltek gun to damage the scout.
- Despite all the talk of Brilliance being a lucrative drug to smuggle, Ultimate will actually make you considerably more.
- You can dump your contraband whilst you're being scanned, and if you're quick enough the Militia/Confeds won't notice and let you pass. Then simply tractor beam your goodies back up and be on your way.
- Killing Reismann's Paradigm on the last mission of Privateer does not lose the mission. In fact, wiping out all the Confeds waiting for the drone at that navpoint has some benefits - it will stop them destroying you with friendly fire, and depending on how strong your system is, DOSBox sometimes struggles if there are too many ships in one place at a time. With the Confeds out the way, it's much easier to get a shot at the drone.
- Despite what the Steltek scout says, I've never run out of shots trying to kill the drone.
- There appears to be no way to 'please' Mercenaries once you've angered them. This is one of my major gripes with the storyline, as you're required to kill a load of them destroying the Palan blockade meaning that they're on your case for the rest of the game. There seems to be no faction you can kill that makes the Mercs like you again...Am I wrong about this??
- Finally, something I didn't notice last time out (2002) that most of you probably did, in Righteous Fire you can have your faction standing records wiped clean for 200,000 credits by talking to Lynch, who's in the bar on Basque in Pyranees. This means everybody likes you again, except cats and Retros - but hey, you can't have it all. Lynch will offer this service free as a one off after you have killed Governor Menesch.
- You can actually fire missiles at targets behind you as they give chase. It's simply a matter of selecting cockpit view, arming the missile, hit fire, then select rear turret view and locking on to your pursuer from there...then watch the missile emerge from the back of the ship and wipe out the pursuing target.
- You can afterburn through Asteroids without ever hitting them or dying. Simply line up with your nav-destination crosshair, and whilst holding down on the afterburner, 'circle around it' so that you're heading towards it but constantly pitching and yawing big circles so that it stays basically in the middle of the screen.
- You can attack (and I think destroy) the Steltek scout that gives you the information about the drone and arms you to attack it. The scout offers no resistance, and appears to be unarmed, but it will become a 'red' target after you start shooting at it, but will continue talking to you as normal. You don't need to use the Steltek gun to damage the scout.
- Despite all the talk of Brilliance being a lucrative drug to smuggle, Ultimate will actually make you considerably more.
- You can dump your contraband whilst you're being scanned, and if you're quick enough the Militia/Confeds won't notice and let you pass. Then simply tractor beam your goodies back up and be on your way.
- Killing Reismann's Paradigm on the last mission of Privateer does not lose the mission. In fact, wiping out all the Confeds waiting for the drone at that navpoint has some benefits - it will stop them destroying you with friendly fire, and depending on how strong your system is, DOSBox sometimes struggles if there are too many ships in one place at a time. With the Confeds out the way, it's much easier to get a shot at the drone.
- Despite what the Steltek scout says, I've never run out of shots trying to kill the drone.
- There appears to be no way to 'please' Mercenaries once you've angered them. This is one of my major gripes with the storyline, as you're required to kill a load of them destroying the Palan blockade meaning that they're on your case for the rest of the game. There seems to be no faction you can kill that makes the Mercs like you again...Am I wrong about this??
- Finally, something I didn't notice last time out (2002) that most of you probably did, in Righteous Fire you can have your faction standing records wiped clean for 200,000 credits by talking to Lynch, who's in the bar on Basque in Pyranees. This means everybody likes you again, except cats and Retros - but hey, you can't have it all. Lynch will offer this service free as a one off after you have killed Governor Menesch.
