It's got more to do with mood than genre... slap some rocket engines and tesla-guns on those WW2-fighters, and the taunts would fit right in.
Yeah, but we were told the game has to be serious - and for many different reasons, this actually did make sense.
As for why taunts don't fit into WWII... I think it's simply a question of perception. In the 1960s, when memories of the war were vivid and
living, we'd easily have gotten away with such a game (but no hardware to make it on... and no us
). Today, most WWII veterans are, well, dead. Those who aren't dead are old, old great-grandfathers - and those who are dead are remembered as grandfathers. Respected, wise, calm, steady and so on. And here you are, showing them as young, foolhardy, crass-talking delinquents... it just doesn't work. Who cares that these guys really were young and crazy? Hard-drinking, womanising, emotional? Who cares that modern research indicates that people in the 20-25 age group have more in common (in terms of behaviour/logic/intellect/emotion) with teenagers than with adult... and that in WWII, you could go all the way from recruit through wing commander to being dead before hitting your 25th birthday? None of this matters now, because those young men had gone on to be old men and are now remembered so.
Worse still, the whole war has become mythologised. The Germans were all evil Nazis - no traces of humanity there - while the Japanese, oddly enough, have been turned into victims. They're poor, innocent and misunderstood, they really only attacked because the US attacked them first (by denying them fuel for their conquests!). To suggest, as we did in no uncertain terms, that the Americans of the period could possibly have felt a burning hate towards the Japanese - well, that just puts you way beyond the pale, makes you an evil racist. Yes, we did get marked down in reviews for the horrible racism of US pilots talking about the Japanese as "Japs"
.
In any case, whichever way you look at it, taunts come out wrong - either you get complaints about them being too hate-filled, or you get complaints about them being too juvenile. It doesn't help that taunts are
absolutely the single toughest thing to write that you can imagine, because they are heard so repeatedly, and if it's even remotely jarring the first time you hear it (like "in your whiskers!" in WC3, or some of Blair's awful WC4 material), there's a good chance you'll utterly hate it after playing through a couple of missions.
Well, at least we can still get away with taunts in Wing Commander
.