TCSTigersClaw
Greek Special Forces B' Company "Naoussa" 2007-200
I wasnt around the chat this week cause I got my self a brand new machine, so I was playing all the time WC (no time for you )
after 5 years YEAH.
Now , playing Wc2 in the first mission (Save Concordia cause the deck is damaged) reminded me my Thread I did some time ago about the CapShip`s flight decks.I really believe that they are useless cause most fighters (as we can see in Wc2 landing sequence and in Wc3 in the deleted scenes of the crafts) dont really use it.In the take off sequence the use a very small part too.
Now what stopped the Concordia`s fighters to take off? A damaged runway?They could land Vertically if they wanted.They had Atmosphear Accesable Fighers such as Rapier,Ferret,Sabre..
This means that they can land/take off vertically.We see that in the lading sequence all the fighters have Vertical landing,why not Take off ?
after 5 years YEAH.
Now , playing Wc2 in the first mission (Save Concordia cause the deck is damaged) reminded me my Thread I did some time ago about the CapShip`s flight decks.I really believe that they are useless cause most fighters (as we can see in Wc2 landing sequence and in Wc3 in the deleted scenes of the crafts) dont really use it.In the take off sequence the use a very small part too.
Now what stopped the Concordia`s fighters to take off? A damaged runway?They could land Vertically if they wanted.They had Atmosphear Accesable Fighers such as Rapier,Ferret,Sabre..
This means that they can land/take off vertically.We see that in the lading sequence all the fighters have Vertical landing,why not Take off ?