eddieb
Vice Admiral
Nice work on standoff.
Question: I need a tool that can extract the alpha channels from mats into a useable format (bmp, png, etc). Do you know of anything that can do this. I typically use Thomas Bruchner's texconv, but I don't see any options to get alpha, I'm only able to extract rgb. The texconv OpenGl option seems like it should support this, but the file format doesn't seem to be documented.
If not, I'm prepared to write my own. Do you know if the alpha chunk of the mat is encoded using RLE (run length encoding)?
Question: I need a tool that can extract the alpha channels from mats into a useable format (bmp, png, etc). Do you know of anything that can do this. I typically use Thomas Bruchner's texconv, but I don't see any options to get alpha, I'm only able to extract rgb. The texconv OpenGl option seems like it should support this, but the file format doesn't seem to be documented.
If not, I'm prepared to write my own. Do you know if the alpha chunk of the mat is encoded using RLE (run length encoding)?